[Opensim-users] Getting the trees to work...

Robert Klein rtkwebman at gmail.com
Tue Feb 10 13:24:00 UTC 2009


Yes they do become quite dense. :) I start the trees then keep checking my
About Land/Objects until 150-175 trees have been added then I stop it and
start replanting and weeding. BTW, some of the trees can get huge!

-Robert


Rhian wrote:
> 
> Hi everyone,
> 
> I kind of like the idea, although the load is quite heavy. I tested with
> 8202 only, since 8301 and later have an issue. The code seems to ignore
> the
> density (max trees?), I had set it down to 500 and my test region was
> still
> generating beyond 750 which slowed down my region so much that I couldn't
> move.
> 
> I'd love to see a module that makes the region look alive in terms of
> nature. I can't code anything (yet), and perhaps the time it takes me to
> learn how to do that will be surpassed by someone much handier than me.
> 
> Rhian
> 
> On Tue, Feb 10, 2009 at 4:17 AM, Robert Klein <rtkwebman at gmail.com> wrote:
> 
>>
>> The tree command is cool, once you get a bunch of trees in place you can
>> set
>> the command to not active then "weed" your region by selecting trees and
>> deleting them like any other prim. :)
>>
>> -Robert
>>
>>
> 
> 

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