[Opensim-users] Getting the trees to work...
trucker.anthony at 3rdrockgrid.com
trucker.anthony at 3rdrockgrid.com
Mon Feb 9 13:19:19 UTC 2009
Thanks for the info and the warning mine was set at default when i
activated it on one region and wow it got to be a thick forest quick and
still going ty again
Trucker
On Mon, 09 Feb 2009 13:12:48 +0100, Ursula MATOVA
<ursula.matova at klintcentral.net> wrote:
> Hi, Rhian,
>
> If I can remember, you have to type the following command on the
> RegionServer console :
>
> > tree
>
> Additionaly, you can stop the trees simulation by this command :
>
> > tree active true
>
> And stop it :
>
>> tree active false
>
> Be carefull, this module will heavily use your Server CPU :)
> But, working nice. It's a very interresting simulation.
>
> Regards,
> Ursula.
>
> Rhian a écrit :
>> Hi All,
>>
>> In r8202 there was an introduction of the TreePopulator. I did try it
>> at that time and ever since I have been trying to get it to work
>> without success.
>> In the logging I see that the module is activated, but nothing is
>> happening in the region(s). In more recent releases the console
>> command has ceased to be recognized. (Invalid command)
>> I tried both on Windows and Debian/mono but no luck so far.
>>
>> Rhian
>>
>> === OpenSim.ini ===
>> [Trees]
>> ; Enable this to allow the tree module to manage your sim trees,
>> including growing, reproducing and dying
>> active_trees = true
>>
>> ; Density of tree population
>> tree_density = 1000.0
>> ================
>> r8202 commit info:
>> Author: teravus
>> Date: 2009-02-01 22:04:03 -0800 (Sun, 01 Feb 2009)
>> New Revision: 8202
>>
>> Modified:
>>
>>
>
trunk/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs
>> trunk/bin/OpenSim.ini.example
>> Log:
>> * Adding the Tree module configuration options to OpenSim.ini.example
>> * Adding an option to use the tree module to manage the trees in the
>> simulator (grow/reproduce/die)
>> * Setting it to off by default in an effort to reduce the number of
>> threads in use by default
>> * You can also turn it on in a 'one off' way with 'tree active true'
>> on the console. To 'one off' turn it off, it's 'tree active false'.
>> The permanent way to do that, however is in the opensim.ini.
>>
>> Modified:
>>
>
trunk/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs
>> ------------------------------------------------------------------------
>>
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