[Opensim-users] Protecting Script Source in .oar files

Marcus Alexander Link manupool at gmail.com
Thu Dec 10 21:28:40 UTC 2009


Hi everyone,

this is my first posting to this list and I would like to introduce myself
with a few words.

I am a content creator for Second Life Technology and I have been testing
OpenSimulator for a while now. I joined 'Second Life' 2006 and became a
virtual watches designer by taking free classes in SL. I met my GF in SL and
she moved from Houston/Texas to Germany, where we now live together.
We both are also SL Solution Provider.

Friends and I started a Product development Community in SL and one of our
first developments was a multiple Choice Quiz System for SL Technology.
I am convinced of OpenSimulator because of the possibility of .oar and .iar
files which are such an amazing advantage, compared to what, lets say
"closed proprietary grids" offer.

To come to an end and the question I would like to have answered:

*Is there a reliable way to protect the source of a script in a .oar file ?*


Marcus
Frankfurt, Germany

p.s. I am currently looking for an additional team member, a perl developer,
who would be responsible to further develop the community shop features:
http://storebox.manupool.com

--
The "Marble Isle Quiz System" was nominated for the European Innovative
Games Award 2009 in the category 'Advancement Prize' Innovative Application
Methods & Environments, which is an encouraging recognition for a
SL/OpenSimulator application.

Our Team so far:
http://storebox.manupool.com/cgi-bin/biographical.cgi

What we have so far:
We alreday have an in-world vendorsystem with a currency/credit feature:
http://www.youtube.com/watch?v=zzZGLA1E9xQ
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