[Opensim-users] more..on terrain

Justin Clark-Casey jjustincc at googlemail.com
Tue Nov 11 14:40:04 UTC 2008


Paul Fishwick wrote:
> Something else odd - I cannot seem to use terrain commands
> when in a region other that the default. For example, I'll do:
> 
> change-region Chester
> ...Currently selected region is Chester
> 
> and then:
> 
> terrain help yields ===Terrain===   with no help commands listed
> 
> terrain fill 22 yields No such command exists
> 
> These commands (including the help) work only when I am in
> my default region. When I am in the root region, the command,
> similarly, works only for the default region, with 3 errors produced
> for the remaining 3 regions in the grid:
> 
> Invalid command - No such command exists
> 
> I think this is at the root (no pun intended) of the earlier problem.
> I'll report to Mantis if this is a bug?

Does sounds like a bug to me.  Unfortunately, I don't know a lot about the terrain area of the code.

> 
> -p
> 
> 
> Paul Fishwick wrote:
>> Rhian
>> I did this as well. I export as RAW using the 32 bit floating point
>> option. Then I get a file:  terrain.raw. I then move this to
>> terrain.r32 using a DOS window. I'll send you the file in
>> another email.
>> -paul
>>
>>
>> Rhian wrote:
>>> Hi Paul,
>>>
>>> I have done the same sort of thing recently, but the only thing that I
>>> have done differently is exporting as .RAW (32-bit floating point),
>>> then changing to .r32 from the commandline.
>>> My map is actually a 3 x 1 region, not 2 x 2, but the principle is 
>>> the same.
>>> (See OSGrid: BubbleBay-1, 2 and 3)
>>>
>>> If you want I can take a look at yours.
>>>
>>> Rhian
>>>
>>> On Tue, Nov 11, 2008 at 6:08 AM, Paul Fishwick 
>>> <fishwick at cise.ufl.edu> wrote:
>>>  
>>>> I have an L3DT created 512x512 image that I'd like to use as a terrain
>>>> on a 2x2 grid (1000,1000) --> (1001,1001). I've followed the
>>>> instructions in:
>>>>
>>>> http://opensimulator.org/wiki/Using_L3DT
>>>>
>>>> making the size 512x512, and then when I export the heightfield map,
>>>> I make sure to change the file to an extension of .r32 and ensure 
>>>> that I
>>>> click on the Options button to select "32 bit floating point (meters)"
>>>> just prior to exporting.
>>>>
>>>> A "terrain load-tile terrain.r32 2 2 1000 1000"
>>>>
>>>> yields:
>>>>
>>>> Invalid command - No such command exists
>>>> ==Terrain==
>>>> (this repeats 2 more times, and then)
>>>> [Region DB]: Storing terrain revision r1
>>>>
>>>> I am in (root), and it seems to treat the 512x512 map as a 256x256
>>>> map and changes only the region in (1000,1000) instead of all 4
>>>> regions.
>>>>
>>>> Any ideas? I can email my terrain.r32 file if anyone likes...
>>>>
>>>> -p
>>>>
>>>>
>>>>
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>>>>
>>>>     
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>>>
>>>   
>>
>>
> 
> 


-- 
justincc
Justin Clark-Casey
http://justincc.wordpress.com



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