[Opensim-users] Opensim Reliable Upgrade Instructions

Justin Clark-Casey jjustincc at googlemail.com
Fri Jul 18 11:59:33 UTC 2008


Ai Austin wrote:
> I have been trying to use the update procedure again with an upgrade 
> of a standalone setup with 13 regions all using SQLite from 
> 1-Jul-2008 version to 15-Jul-2008 version from the nightly builds at 
> http://opensim.be/build/
> 
> Its REASONABLY successful.  Step 4 seems NOT to be needed.  The 
> regions and their terrain for the 13 regions was all present and 
> correct without doing step 4.  The regions, objects on them and the 
> avatars are all present and correct.  BUT ALL avatars have lost their 
> inventory.
> 
> Any thoughts on what files I must also copy over or change, or what I 
> might be doing wrong?  Any help appreciated top debug the 
> instructions for updating a working Opensim installation to a later 
> build.  I am sure others are doing this without the problems I seem 
> to be having as I can see their working systems.

Yes, as long as both the user database and the inventory database are copied things should be fine. 
  If you inspect your inventory database directly, do you see any of the inventory entries you're 
expecting?

> 
> I am also trying to debug the process for a grid version update.. but 
> fro the moment this is a question for a standalone system update.
> 
> --------------------------------------
> Extract from Opensim.ini
> 
> [Startup]
> gridmode = False
> physics = OpenDynamicsEngine
> physical_prim = True
> see_into_this_sim_from_neighbor = True
> serverside_object_permissions = True
> storage_plugin = OpenSim.Data.SQLite.dll
> storage_connection_string = URI=file:OpenSim.db,version=3
> storage_prim_inventories = True
> startup_console_commands_file =
> shutdown_console_commands_file =
> script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll
> asset_database = sqlite
> clientstack_plugin = OpenSim.Region.ClientStack.LindenUDP.dll
> [StandAlone]
> accounts_authenticate = True
> welcome_message = Welcome to Opensim on Virtual AIAI
> inventory_plugin = OpenSim.Data.SQLite.dll
> inventory_source =
> userDatabase_plugin = OpenSim.Data.SQLite.dll
> user_source =
> asset_plugin = OpenSim.Data.SQLite.dll
> asset_source =
> dump_assets_to_file = False
> 
> -------------------------------------------------------------------------------
> Instructions used... Step 4 appears NOT to be needed
> 
> 
>> Upgrading Opensim
>>
>> Never Delete your old Simulator until you are happy with your new one.
>>
>> ** DO THIS BEFORE RUNNING THE NEW VERSION FOR THE FIRST TIME !! **
>>
>> 1. Extract the Opensim Zip to a new location
>>
>> 2. From you old location copy:
>>
>>     estate_settings.xml
>>     regionassets.yap (if present, not present in standalone?)
>>     AssetStorage.db
>>     InventoryStore.db
>>     OpenSim.db
>>     userprofiles.db
>>     \Regions\*
>>
>>     to your new location.
>>
>> 3. The NEW Opensim.ini should be used as a basis (in case new 
>> element are added) and your own changed entries edited in.
>>
>> 4. If you have made a custom terrain you may want to consider 
>> exporting the terrain for each region before update just in case.
>>
>>     change-region <name>
>>     terrain save yourfilename.f32
>>
>>     These can be loaded again by putting it in the base/root folder 
>> and using the commands
>>     change-region <name>
>>     terrain load yourfilename.f32
> 
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> 


-- 
justincc
Justin Clark-Casey
http://justincc.wordpress.com



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