[Opensim-users] Opensim Reliable Upgrade Instructions

Ai Austin ai.ai.austin at googlemail.com
Wed Jul 16 19:39:19 UTC 2008


I have been trying to use the update procedure again with an upgrade 
of a standalone setup with 13 regions all using SQLite from 
1-Jul-2008 version to 15-Jul-2008 version from the nightly builds at 
http://opensim.be/build/

Its REASONABLY successful.  Step 4 seems NOT to be needed.  The 
regions and their terrain for the 13 regions was all present and 
correct without doing step 4.  The regions, objects on them and the 
avatars are all present and correct.  BUT ALL avatars have lost their 
inventory.

Any thoughts on what files I must also copy over or change, or what I 
might be doing wrong?  Any help appreciated top debug the 
instructions for updating a working Opensim installation to a later 
build.  I am sure others are doing this without the problems I seem 
to be having as I can see their working systems.

I am also trying to debug the process for a grid version update.. but 
fro the moment this is a question for a standalone system update.

--------------------------------------
Extract from Opensim.ini

[Startup]
gridmode = False
physics = OpenDynamicsEngine
physical_prim = True
see_into_this_sim_from_neighbor = True
serverside_object_permissions = True
storage_plugin = OpenSim.Data.SQLite.dll
storage_connection_string = URI=file:OpenSim.db,version=3
storage_prim_inventories = True
startup_console_commands_file =
shutdown_console_commands_file =
script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll
asset_database = sqlite
clientstack_plugin = OpenSim.Region.ClientStack.LindenUDP.dll
[StandAlone]
accounts_authenticate = True
welcome_message = Welcome to Opensim on Virtual AIAI
inventory_plugin = OpenSim.Data.SQLite.dll
inventory_source =
userDatabase_plugin = OpenSim.Data.SQLite.dll
user_source =
asset_plugin = OpenSim.Data.SQLite.dll
asset_source =
dump_assets_to_file = False

-------------------------------------------------------------------------------
Instructions used... Step 4 appears NOT to be needed


>Upgrading Opensim
>
>Never Delete your old Simulator until you are happy with your new one.
>
>** DO THIS BEFORE RUNNING THE NEW VERSION FOR THE FIRST TIME !! **
>
>1. Extract the Opensim Zip to a new location
>
>2. From you old location copy:
>
>     estate_settings.xml
>     regionassets.yap (if present, not present in standalone?)
>     AssetStorage.db
>     InventoryStore.db
>     OpenSim.db
>     userprofiles.db
>     \Regions\*
>
>     to your new location.
>
>3. The NEW Opensim.ini should be used as a basis (in case new 
>element are added) and your own changed entries edited in.
>
>4. If you have made a custom terrain you may want to consider 
>exporting the terrain for each region before update just in case.
>
>     change-region <name>
>     terrain save yourfilename.f32
>
>     These can be loaded again by putting it in the base/root folder 
> and using the commands
>     change-region <name>
>     terrain load yourfilename.f32




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