[Opensim-users] 64bit OpenSim

William George wjgeorge at dceo.rutgers.edu
Fri Dec 19 16:21:18 UTC 2008


I think I'm running 32 bit under 64 bit

On Thu, Dec 18, 2008 at 3:31 AM, <opensim-users-request at lists.berlios.de>wrote:

> Send Opensim-users mailing list submissions to
>        opensim-users at lists.berlios.de
>
> To subscribe or unsubscribe via the World Wide Web, visit
>        https://lists.berlios.de/mailman/listinfo/opensim-users
> or, via email, send a message with subject or body 'help' to
>        opensim-users-request at lists.berlios.de
>
> You can reach the person managing the list at
>        opensim-users-owner at lists.berlios.de
>
> When replying, please edit your Subject line so it is more specific
> than "Re: Contents of Opensim-users digest..."
>
>
> Today's Topics:
>
>   1. Re: SVN Support for Prims (Frisby, Adam)
>   2. Re: SVN Support for Prims (Frisby, Adam)
>   3. Re: SVN Support for Prims (John Hopkin)
>   4. Opensim of 64 bit Linux servers (Snoopy Pfeffer)
>   5. Re: Opensim of 64 bit Linux servers (Joss Winn)
>   6. Re: Opensim of 64 bit Linux servers (Jeroen van Veen)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Wed, 17 Dec 2008 06:08:19 -0500
> From: "Frisby, Adam" <adam at deepthink.com.au>
> Subject: Re: [Opensim-users] SVN Support for Prims
> To: "opensim-users at lists.berlios.de" <opensim-users at lists.berlios.de>
> Message-ID:
>        <63FAD4F222230A4EA79DE9E8BE66473502FB13E9 at winxbeus19.exchange.xchg>
> Content-Type: text/plain; charset="us-ascii"
>
> Not for individual prims, more for scenes.
>
> It basically serialises the sim to an XML file, and then commits it to an
> SVN server - it sorts the XML file first, so the .diff files are potentially
> useful.
>
> Adam
>
> > -----Original Message-----
> > From: opensim-users-bounces at lists.berlios.de [mailto:opensim-users-
> > bounces at lists.berlios.de] On Behalf Of John Hopkin
> > Sent: Wednesday, 17 December 2008 2:31 AM
> > To: opensim-users at lists.berlios.de
> > Subject: Re: [Opensim-users] SVN Support for Prims
> >
> > While there's a thread on it, would someone care to explain what SVN
> > does with prims for an Opensim user?  Is it implemented as some kind
> > of Second Inventory, a tool for storing and retrieving object details
> > in the outside world, but allowing progressive, simultaneous
> > collaboration on in-world building projects?  I think I know what SVN
> > is, but I've only come across it used in software development
> > projects.
> >
> > My curiosity is piqued - please enlighten me.
> > _______________________________________________
> > Opensim-users mailing list
> > Opensim-users at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-users
>
>
> ------------------------------
>
> Message: 2
> Date: Wed, 17 Dec 2008 06:08:39 -0500
> From: "Frisby, Adam" <adam at deepthink.com.au>
> Subject: Re: [Opensim-users] SVN Support for Prims
> To: "opensim-users at lists.berlios.de" <opensim-users at lists.berlios.de>
> Message-ID:
>        <63FAD4F222230A4EA79DE9E8BE66473502FB13EA at winxbeus19.exchange.xchg>
> Content-Type: text/plain; charset="us-ascii"
>
> FYI, it was written before the OAR archiver - if someone has time, then
> updating it to support the OAR format would probably be better.
>
> > -----Original Message-----
> > From: opensim-users-bounces at lists.berlios.de [mailto:opensim-users-
> > bounces at lists.berlios.de] On Behalf Of John Hopkin
> > Sent: Wednesday, 17 December 2008 2:31 AM
> > To: opensim-users at lists.berlios.de
> > Subject: Re: [Opensim-users] SVN Support for Prims
> >
> > While there's a thread on it, would someone care to explain what SVN
> > does with prims for an Opensim user?  Is it implemented as some kind
> > of Second Inventory, a tool for storing and retrieving object details
> > in the outside world, but allowing progressive, simultaneous
> > collaboration on in-world building projects?  I think I know what SVN
> > is, but I've only come across it used in software development
> > projects.
> >
> > My curiosity is piqued - please enlighten me.
> > _______________________________________________
> > Opensim-users mailing list
> > Opensim-users at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-users
>
>
> ------------------------------
>
> Message: 3
> Date: Wed, 17 Dec 2008 11:14:58 +0000
> From: John Hopkin <opensim at jfhopkin.karoo.co.uk>
> Subject: Re: [Opensim-users] SVN Support for Prims
> To: opensim-users at lists.berlios.de
> Message-ID: <bknhk49h42a0mad9qumr35drhm0o7hjav0 at 4ax.com>
> Content-Type: text/plain; charset=us-ascii
>
> Thanks, Adam.  Is there any documentation available online?  My
> Googling yields nothing of relevant value.
>
> Frisby, Adam wrote:
>
> >Not for individual prims, more for scenes.
> >
> >It basically serialises the sim to an XML file, and then commits it to an
> SVN server - it sorts the XML file first, so the .diff files are potentially
> useful.
> >
> >Adam
> >
> >> -----Original Message-----
> >> From: opensim-users-bounces at lists.berlios.de [mailto:opensim-users-
> >> bounces at lists.berlios.de] On Behalf Of John Hopkin
> >> Sent: Wednesday, 17 December 2008 2:31 AM
> >> To: opensim-users at lists.berlios.de
> >> Subject: Re: [Opensim-users] SVN Support for Prims
> >>
> >> While there's a thread on it, would someone care to explain what SVN
> >> does with prims for an Opensim user?  Is it implemented as some kind
> >> of Second Inventory, a tool for storing and retrieving object details
> >> in the outside world, but allowing progressive, simultaneous
> >> collaboration on in-world building projects?  I think I know what SVN
> >> is, but I've only come across it used in software development
> >> projects.
> >>
> >> My curiosity is piqued - please enlighten me.
> >> _______________________________________________
> >> Opensim-users mailing list
> >> Opensim-users at lists.berlios.de
> >> https://lists.berlios.de/mailman/listinfo/opensim-users
> >_______________________________________________
> >Opensim-users mailing list
> >Opensim-users at lists.berlios.de
> >https://lists.berlios.de/mailman/listinfo/opensim-users
>
>
> ------------------------------
>
> Message: 4
> Date: Wed, 17 Dec 2008 11:56:32 -0800 (PST)
> From: Snoopy Pfeffer <snoopy.pfeffer at yahoo.com>
> Subject: [Opensim-users] Opensim of 64 bit Linux servers
> To: opensim-users at lists.berlios.de
> Message-ID: <350081.94983.qm at web45613.mail.sp1.yahoo.com>
> Content-Type: text/plain; charset="us-ascii"
>
> I saw that the 64 bit installation instructions on
> http://opensimulator.org/ are not up-to-date anymore.
>
> I have installed opensim #7731 with ODE on a 64 bit ubuntu 8.10 server by
> doing the following steps:
>
> 1. I have installed Mono 2.3 as described here:
>   http://osgrid.org/forums/viewtopic.php?f=14&t=475
>   Mono 2.3 is required to avoid startup problems with newer opensim
> versions.
>
> 2. I have downloaded and installed the lastest SVN version of opensim as
> usual (like a 32 bit system):
>   http://opensimulator.org/wiki/Build_Instructions
>
> 3. I have downloaded and installed the Open Dynamics Engine (ODE) to
> replace the 32 bit version of ODE with a 64 bit version. I did that with the
> following linux commands (it is expected that you have all required Linux
> building tools installed):
>   > svn co
> http://opensimulator.org/svn/opensim-libs/trunk/unmanaged/OpenDynamicsEngine
>   > cd OpenDynamicEngine
>   > chmod a+x ou/bootstrap
>   > sh autogen.sh
>   > CFLAGS="-m64" ./configure --enable-shared
>   > make
>   > cp ./ode/src/.libs/libode.so ../opensim/bin/
>   > vi ../opensim/bin/OpenSim.ini  (change av_capsule_standup_tensor_linux
> to 1700000)
>   The 'chmod' command is required to fix permissions that are wrong. The
> change in OpenSim.ini is required to avoid that avatars have bend legs
> and/or their feet are in the ground.
>
> I use this installation since about 2 weeks with ODE, Meshmerizer and
> XEngine and it works reliable, although 64 bit installations of opensim are
> not officially supported at the moment.
>
>    Snoopy Pfeffer
>
>
>
>
> -------------- next part --------------
> An HTML attachment was scrubbed...
> URL:
> https://lists.berlios.de/pipermail/opensim-users/attachments/20081217/b6891a0c/attachment-0001.html
>
> ------------------------------
>
> Message: 5
> Date: Wed, 17 Dec 2008 20:53:31 -0000
> From: "Joss Winn" <jwinn at lincoln.ac.uk>
> Subject: Re: [Opensim-users] Opensim of 64 bit Linux servers
> To: <opensim-users at lists.berlios.de>
> Message-ID:
>        <05EB201423015E4CBC59DF30AE7687EB1963F4 at AEXCMS03.network.uni>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hello,
>
> I made some notes similar to this, too, specific to RedHat/CentOS 5.2 AMD
> 64bit.
>
> http://learninglab.lincoln.ac.uk/wiki/OpenSim
>
> Joss
>
> --
> Joss Winn
> Technology Officer
> Centre for Educational Research & Development
> University of Lincoln
> Brayford Pool
> Lincoln
> LN6 7TS
>
>
>
> -----Original Message-----
> From: opensim-users-bounces at lists.berlios.de on behalf of Snoopy Pfeffer
> Sent: Wed 12/17/2008 19:56
> To: opensim-users at lists.berlios.de
> Subject: [Opensim-users] Opensim of 64 bit Linux servers
>
> I saw that the 64 bit installation instructions on
> http://opensimulator.org/ are not up-to-date anymore.
>
> I have installed opensim #7731 with ODE on a 64 bit ubuntu 8.10 server by
> doing the following steps:
>
> 1. I have installed Mono 2.3 as described here:
>   http://osgrid.org/forums/viewtopic.php?f=14&t=475
>   Mono 2.3 is required to avoid startup problems with newer opensim
> versions.
>
> 2. I have downloaded and installed the lastest SVN version of opensim as
> usual (like a 32 bit system):
>   http://opensimulator.org/wiki/Build_Instructions
>
> 3. I have downloaded and installed the Open Dynamics Engine (ODE) to
> replace the 32 bit version of ODE with a 64 bit version. I did that with the
> following linux commands (it is expected that you have all required Linux
> building tools installed):
>   > svn co
> http://opensimulator.org/svn/opensim-libs/trunk/unmanaged/OpenDynamicsEngine
>   > cd OpenDynamicEngine
>   > chmod a+x ou/bootstrap
>   > sh autogen.sh
>   > CFLAGS="-m64" ./configure --enable-shared
>   > make
>   > cp ./ode/src/.libs/libode.so ../opensim/bin/
>   > vi ../opensim/bin/OpenSim.ini  (change av_capsule_standup_tensor_linux
> to 1700000)
>   The 'chmod' command is required to fix permissions that are wrong. The
> change in OpenSim.ini is required to avoid that avatars have bend legs
> and/or their feet are in the ground.
>
> I use this installation since about 2 weeks with ODE, Meshmerizer and
> XEngine and it works reliable, although 64 bit installations of opensim are
> not officially supported at the moment.
>
>    Snoopy Pfeffer
>
>
>
>
>
> -------------- next part --------------
> A non-text attachment was scrubbed...
> Name: not available
> Type: application/ms-tnef
> Size: 3756 bytes
> Desc: not available
> Url :
> https://lists.berlios.de/pipermail/opensim-users/attachments/20081217/7f8f40a6/attachment-0001.bin
>
> ------------------------------
>
> Message: 6
> Date: Thu, 18 Dec 2008 09:31:39 +0100
> From: "Jeroen van Veen" <j.veenvan at gmail.com>
> Subject: Re: [Opensim-users] Opensim of 64 bit Linux servers
> To: opensim-users at lists.berlios.de
> Message-ID:
>        <b6a9ac380812180031m426db9e2o79e85cce5cc05029 at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> "I saw that the 64 bit installation instructions on
> http://opensimulator.org/ are not up-to-date anymore."
> update the wiki? ;)
>
> 2008/12/17 Joss Winn <jwinn at lincoln.ac.uk>
>
> > Hello,
> >
> > I made some notes similar to this, too, specific to RedHat/CentOS 5.2 AMD
> > 64bit.
> >
> > http://learninglab.lincoln.ac.uk/wiki/OpenSim
> >
> > Joss
> >
> > --
> > Joss Winn
> > Technology Officer
> > Centre for Educational Research & Development
> > University of Lincoln
> > Brayford Pool
> > Lincoln
> > LN6 7TS
> >
> >
> >
> > -----Original Message-----
> > From: opensim-users-bounces at lists.berlios.de on behalf of Snoopy Pfeffer
> > Sent: Wed 12/17/2008 19:56
> > To: opensim-users at lists.berlios.de
> > Subject: [Opensim-users] Opensim of 64 bit Linux servers
> >
> > I saw that the 64 bit installation instructions on
> > http://opensimulator.org/ are not up-to-date anymore.
> >
> > I have installed opensim #7731 with ODE on a 64 bit ubuntu 8.10 server by
> > doing the following steps:
> >
> > 1. I have installed Mono 2.3 as described here:
> >   http://osgrid.org/forums/viewtopic.php?f=14&t=475
> >   Mono 2.3 is required to avoid startup problems with newer opensim
> > versions.
> >
> > 2. I have downloaded and installed the lastest SVN version of opensim as
> > usual (like a 32 bit system):
> >   http://opensimulator.org/wiki/Build_Instructions
> >
> > 3. I have downloaded and installed the Open Dynamics Engine (ODE) to
> > replace the 32 bit version of ODE with a 64 bit version. I did that with
> the
> > following linux commands (it is expected that you have all required Linux
> > building tools installed):
> >   > svn co
> >
> http://opensimulator.org/svn/opensim-libs/trunk/unmanaged/OpenDynamicsEngine
> >   > cd OpenDynamicEngine
> >   > chmod a+x ou/bootstrap
> >   > sh autogen.sh
> >   > CFLAGS="-m64" ./configure --enable-shared
> >   > make
> >   > cp ./ode/src/.libs/libode.so ../opensim/bin/
> >   > vi ../opensim/bin/OpenSim.ini  (change
> av_capsule_standup_tensor_linux
> > to 1700000)
> >   The 'chmod' command is required to fix permissions that are wrong. The
> > change in OpenSim.ini is required to avoid that avatars have bend legs
> > and/or their feet are in the ground.
> >
> > I use this installation since about 2 weeks with ODE, Meshmerizer and
> > XEngine and it works reliable, although 64 bit installations of opensim
> are
> > not officially supported at the moment.
> >
> >    Snoopy Pfeffer
> >
> >
> >
> >
> >
> >
> > _______________________________________________
> > Opensim-users mailing list
> > Opensim-users at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-users
> >
> >
> -------------- next part --------------
> An HTML attachment was scrubbed...
> URL:
> https://lists.berlios.de/pipermail/opensim-users/attachments/20081218/58e711b8/attachment.html
>
> ------------------------------
>
> _______________________________________________
> Opensim-users mailing list
> Opensim-users at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-users
>
>
> End of Opensim-users Digest, Vol 16, Issue 38
> *********************************************
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-users/attachments/20081219/f0b1afdd/attachment.html>


More information about the Opensim-users mailing list