[Opensim-users] oddities with SecondInventory and Opensim 770x
Justin Clark-Casey
jjustincc at googlemail.com
Mon Dec 15 16:35:20 UTC 2008
James Stallings II wrote:
> Interesting choice of words: "... since OS
> appears to be vulnerable to any application using libSL, browsers
> included."
>
> This begs the questions: can opensim distinguish between clients? Should
> it as a part of the core functionality?
>
> I think the answer to the former, at least, is a resounding 'No".
>
> In any event, last I heard, use of third-party inventory transfer
> systems was not supported by the opensim team, if not actively
> discouraged (at least, that was the case in the past).
I don't think there is either active encouragement or discouragement of the use of such systems. I think it has little
to do with the OpenSim project.
However, I believe that we should aim to be robust in the face of clients that do unexpected things - the client is in
the hands of the enemy, as Raph Koster said.
>
> I think that at the very least, it is safe to say "use at your own risk".
>
> There are numerous good reasons why - not the least of which is that
> they may in fact damage your inventory, not to mention the
> near-impossible task of supporting someone else's closed-source application.
>
> I am *truly* sorry that Sacha is having a problem with this, but I
> really think he needs to seek out support from the vendor.
>
> In the interim, if there is in fact a problem with SI corrupting
> inventories, we should perhaps investigate some method of controlling
> its use.
>
> Cheers
> James
>
>
> On Mon, Dec 15, 2008 at 9:41 AM, John Hopkin
> <opensim at jfhopkin.karoo.co.uk <mailto:opensim at jfhopkin.karoo.co.uk>> wrote:
>
> With all due respect, surely:
>
> (a) This doesn't look like the cache glitch - with that, you see your
> pre-existing inv items, just not the new ones. It looks to me like
> Sacha is saying the inventory is actually rendered unusable (permanent
> "loading" message).
>
> (b) If (a) is correct, this is *not* purely a SI problem, since OS
> appears to be vulnerable to any application using libSL, browsers
> included. An application using a standard API should not be able to
> cause damage to the underlying database.
>
> Even if SI had actually deleted the entire inventory or something,
> surely you'd just see an empty inv, not "loading"?
>
> All the best
> John
>
> James Stallings II wrote:
>
> >Sacha, typically, from what I understand, a cache-clear is req'd
> before any
> >inventory imported with second inventory will be seen in the av's
> inventory.
> >
> >That being said, second inventory questions are perhaps best asked
> >elsewhere.
> >
> >Cheers
> >James
> >
> >
> >On Mon, Dec 15, 2008 at 7:24 AM, Lc <lcc1967 at gmail.com
> <mailto:lcc1967 at gmail.com>> wrote:
> >
> >> Hello all,
> >>
> >> Some users report me that issue and I'd appreciate if someone
> can reproduce
> >> that :
> >> Beware, the avatar won't recover the inventory, please don't
> test that with
> >> your regular "you"
> >>
> >> Create a new avatar
> >> go InWolrd
> >> Grab some object / skin / shape / items in order to fill its
> inventory
> >> Check the inventory = No issue, all should be there.
> >> Eventually logOff/On to countercheck
> >>
> >> Now the "odd" part :
> >>
> >> Start SecondInventory
> >> upload any object/skin whatever inworld
> >> Stop SI
> >>
> >> Log the avatar inworld
> >> Now the inventory will stay "loading"
> >> No shape / skin is loaded
> >> you are ruthed
> >>
> >> I looked in the DB and couldn't find any items loaded with
> SecondInventory
> >>
> >> Can someone test that ?
> >>
> >> thanks
> >>
> >> Sacha
> >>
> >> _______________________________________________
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> >>
> >>
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justincc
Justin Clark-Casey
http://justincc.wordpress.com
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