[Opensim-users] oddities with SecondInventory and Opensim 770x

Lc lcc1967 at gmail.com
Mon Dec 15 16:55:19 UTC 2008


what i found until now :

The previously inventory items are still in the db, at least the inventory
table is not altered whatsoever, but the freshly uploaded items are not
inserted.

I need to "sql" the association inventory / Asset now.

Sacha

On Mon, Dec 15, 2008 at 5:35 PM, Justin Clark-Casey <
jjustincc at googlemail.com> wrote:

> James Stallings II wrote:
> > Interesting choice of words: "... since OS
> > appears to be vulnerable to any application using libSL, browsers
> > included."
> >
> > This begs the questions: can opensim distinguish between clients? Should
> > it as a part of the core functionality?
> >
> > I think the answer to the former, at least, is a resounding 'No".
> >
> > In any event, last I heard, use of third-party inventory transfer
> > systems was not supported by the opensim team, if not actively
> > discouraged (at least, that was the case in the past).
>
> I don't think there is either active encouragement or discouragement of the
> use of such systems.  I think it has little
> to do with the OpenSim project.
>
> However, I believe that we should aim to be robust in the face of clients
> that do unexpected things - the client is in
> the hands of the enemy, as Raph Koster said.
>
> >
> > I think that at the very least, it is safe to say "use at your own risk".
> >
> > There are numerous good reasons why - not the least of which is that
> > they may in fact damage your inventory, not to mention the
> > near-impossible task of supporting someone else's closed-source
> application.
> >
> > I am *truly* sorry that Sacha is having a problem with this, but I
> > really think he needs to seek out support from the vendor.
> >
> > In the interim, if there is in fact a problem with SI corrupting
> > inventories, we should perhaps investigate some method of controlling
> > its use.
> >
> > Cheers
> > James
> >
> >
> > On Mon, Dec 15, 2008 at 9:41 AM, John Hopkin
> > <opensim at jfhopkin.karoo.co.uk <mailto:opensim at jfhopkin.karoo.co.uk>>
> wrote:
> >
> >     With all due respect, surely:
> >
> >     (a) This doesn't look like the cache glitch - with that, you see your
> >     pre-existing inv items, just not the new ones.  It looks to me like
> >     Sacha is saying the inventory is actually rendered unusable
> (permanent
> >     "loading" message).
> >
> >     (b) If (a) is correct, this is *not* purely a SI problem, since OS
> >     appears to be vulnerable to any application using libSL, browsers
> >     included.  An application using a standard API should not be able to
> >     cause damage to the underlying database.
> >
> >     Even if SI had actually deleted the entire inventory or something,
> >     surely you'd just see an empty inv, not "loading"?
> >
> >     All the best
> >     John
> >
> >     James Stallings II wrote:
> >
> >      >Sacha, typically, from what I understand, a cache-clear is req'd
> >     before any
> >      >inventory imported with second inventory will be seen in the av's
> >     inventory.
> >      >
> >      >That being said, second inventory questions are perhaps best asked
> >      >elsewhere.
> >      >
> >      >Cheers
> >      >James
> >      >
> >      >
> >      >On Mon, Dec 15, 2008 at 7:24 AM, Lc <lcc1967 at gmail.com
> >     <mailto:lcc1967 at gmail.com>> wrote:
> >      >
> >      >> Hello all,
> >      >>
> >      >> Some users report me that issue and I'd appreciate if someone
> >     can reproduce
> >      >> that :
> >      >> Beware, the avatar won't recover the inventory, please don't
> >     test that with
> >      >> your regular "you"
> >      >>
> >      >> Create a new avatar
> >      >> go InWolrd
> >      >> Grab some object / skin / shape / items in order to fill its
> >     inventory
> >      >> Check the inventory = No issue, all should be there.
> >      >> Eventually logOff/On to countercheck
> >      >>
> >      >> Now the "odd" part :
> >      >>
> >      >> Start SecondInventory
> >      >> upload any object/skin whatever inworld
> >      >> Stop SI
> >      >>
> >      >> Log the avatar inworld
> >      >> Now the inventory will stay "loading"
> >      >> No shape / skin is loaded
> >      >> you are ruthed
> >      >>
> >      >> I looked in the DB and couldn't find any items loaded with
> >     SecondInventory
> >      >>
> >      >> Can someone test that ?
> >      >>
> >      >> thanks
> >      >>
> >      >> Sacha
> >      >>
> >      >> _______________________________________________
> >      >> Opensim-users mailing list
> >      >> Opensim-users at lists.berlios.de
> >     <mailto:Opensim-users at lists.berlios.de>
> >      >> https://lists.berlios.de/mailman/listinfo/opensim-users
> >      >>
> >      >>
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> >
> >
> >
> >
> > --
> > ===================================
> > The wind
> > scours the earth for prayers
> > The night obscures them
> >
> > http://osgrid.org
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> > http://www.linkedin.com/pub/5/770/a49
> >
> >
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> justincc
> Justin Clark-Casey
> http://justincc.wordpress.com
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