[Opensim-dev] Fwd: Synchronous or ... (Fred Beckhusen)

Fred Beckhusen fred at mitsi.com
Mon Aug 30 15:58:19 UTC 2021


I am curious, what is this 1M limit on textures?

Alchemy and Meerkat viewers were the first to include a 60 second sound 
file limit and recent versions of the OpenSimulator server also support 
sound file lengths of up to sixty seconds.  Firestorm viewer since 4.4.9 
hasthe capability to upload sixty second sound files as well.

Fred Beckhusen/Ferd Frederix
Outworldz.com

Message: 1
Date: Mon, 30 Aug 2021 10:37:39 +0000 (UTC)
From: Michel Beauregard<gimisa at yahoo.fr>
To:"opensim-dev at opensimulator.org"  <opensim-dev at opensimulator.org>
Subject: Re: [Opensim-dev] Synchronous or
	Asynchronous09osSetDynamicTextureURLBlendFace?=
Message-ID:<1472375316.774131.1630319859752 at mail.yahoo.com>
Content-Type: text/plain; charset=UTF-8

I know its an old. one? here ( april ) .

But for whom ever is interested in doing what Ramesh suggest media on prim is a much faster alternative as it loaded directly by de user viewer . And since those image are already sourced on the net using their proper url in the media on prim script should speed up the process.
And more interestingly in general using media on prim allow bypassing the 1M limit of textures and 10 sec sound so that inworld presentation are more vivid.

Only draw back is that presentation is not synchronous to all participant .

Hope it help.



GiMiSa



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