[Opensim-dev] OpenSim - New Mumble/Murmur Module

James Hughes jamesh at bluewallgroup.com
Mon Jan 5 16:10:04 UTC 2015


This is good news and I would love to see the code in core OpenSim. Here
are the rules that govern submission of code to the project:

 http://www.overte.org/faq.html
 http://www.overte.org/contribution-agreement.html
 http://www.overte.org/ip-rights-grant.html

These rules have served us well in the past as evidenced by the
longevity and user base of OpenSimulator and also by the wealth of code
that has been entrusted to the project by countless others. The license
which OpenSimulator is distributed under allows much freedom and does
not encumber anyone with requirements that would possibly be detrimental
to their projects. While it does open the possibility that one might
make private modifications to the code, it also ensures that one can
safely use the code to base important projects on within a framework of
terms that allow for minimal legal entanglements. Allowing one exception
to these rules pollutes the philosophy, encumbering all users who
currently base projects on OpenSimulator and opens the door for more
exceptions, which would destroy any confidence in the project as a base
for serious work.

OpenSimulator has been made significantly better by contributions from
countless others in the way of both new functionality and bug fixes. I
am confident your new work would benefit from the same attention that
other works in the codebase have seen in improvements and functionality
over time.

What all that said, hopefully you will consider the value of all the
code within the OpenSimulator project and why it is useful to so many
and see that the best way to contribute is within the framework that we
all have so far. 


-BlueWall

On Sun, 2015-01-04 at 20:39 -0500, Terry Ford wrote:
> Hi All,
> 
> Digital Worlds Group, LLC has recently contracted with a viewer
> developer to help us to create a new Murmur/Mumble Voice solution for
> OpenSim.
> We have most of this solution ready for use, but it does need some
> further work.
> 
> The solution requires viewer code, opensim code, and the murmur server
> to be installed and used.
> We currently have a version of Firestorm with the required code.
> This viewer code will be on a publicly accessible git repository for
> all to access and should be easy for all other viewers to grab and
> include in those releases as well.
> 
> This solution uses the latest available release of the Murmur Server.
> 
> We plan to release the OpenSim code as Open Source as well, and
> intended on using a BSD 3 clause license, but we want to ensure that
> any and all future changes to this code are contributed back to the
> community.
> We hope our code will be included into OpenSim core so that everyone
> can benefit, but we want to know if anyone would take issue with an
> included clause that specify all changes to the code be contributed
> back to the core?
> 
> Commercial or private use of the code will be permitted for any use,
> without exclusions, but we want to make sure that everyone can benefit
> from any changes others make as well, making this a true community
> owned project.
> 
> Anyone have any reservations about such a declaration in our license?
> 
> Thanks.
> -- 
>                                    
> ______________________________________________________________________
> Terry Ford
> Digital Worlds Group 
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at opensimulator.org
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev




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