[Opensim-dev] OpenSim - New Mumble/Murmur Module

Frank Nichols j.frank.nichols at gmail.com
Mon Jan 5 15:16:29 UTC 2015


Sadly, I have to agree. The work should be submitted with the bsd and no additional restrictions. I appreciate you desires, but it is hard enough to get things added without complicating the license.

Sent from my iPad Air 2

> On Jan 5, 2015, at 9:31 AM, Mike Chase <mike.chase at alternatemetaverse.com> wrote:
> 
> Honestly, these kinds of "special" clauses can cause all kinds of trouble.  It's effectively a new license which in some settings can trigger additional review, etc. 
> 
> It sounds like excellent work and I sure respect your desire to encourage others to contribute changes back to the project.   That's the spirit of the original BSD License IMO.  And the foundation leaders would have to address whether they can accept the additional clause.  I'd really encourage you however to contribute what you've done under the plain BSD license without your additional clause if you can stomach that.  It would greatly ease adoption IMO.
> 
> Mike
> 
>> On 1/4/15 8:39 PM, Terry Ford wrote:
>> Hi All,
>> 
>> Digital Worlds Group, LLC has recently contracted with a viewer developer to help us to create a new Murmur/Mumble Voice solution for OpenSim.
>> We have most of this solution ready for use, but it does need some further work.
>> 
>> The solution requires viewer code, opensim code, and the murmur server to be installed and used.
>> We currently have a version of Firestorm with the required code.
>> This viewer code will be on a publicly accessible git repository for all to access and should be easy for all other viewers to grab and include in those releases as well.
>> 
>> This solution uses the latest available release of the Murmur Server.
>> 
>> We plan to release the OpenSim code as Open Source as well, and intended on using a BSD 3 clause license, but we want to ensure that any and all future changes to this code are contributed back to the community.
>> We hope our code will be included into OpenSim core so that everyone can benefit, but we want to know if anyone would take issue with an included clause that specify all changes to the code be contributed back to the core?
>> 
>> Commercial or private use of the code will be permitted for any use, without exclusions, but we want to make sure that everyone can benefit from any changes others make as well, making this a true community owned project.
>> 
>> Anyone have any reservations about such a declaration in our license?
>> 
>> Thanks.
>> -- 
>> Terry Ford
>> Digital Worlds Group
>> 
>> 
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