[Opensim-dev] Varregions have appeared on my grid - and new errors?

Ai Austin ai.ai.austin at gmail.com
Wed Nov 26 23:20:48 UTC 2014


At 00:09 26/11/2014, opensim-dev-request at opensimulator.org wrote:
>From: Michael Emory Cerquoni <nebadon2025 at gmail.com>
>To: opensim-dev at opensimulator.org
>Subject: Re: [Opensim-dev] Var regions and who my Neighbour
>Message-ID:
>         <CAF5=rqUfibjp0a0J+kxSXTr-W-L=OnB4vDhKYoMXOCTApFboMA at mail.gmail.com>
>Content-Type: text/plain; charset="utf-8"
>
>the distance between vars must be equal or greater than their size to
>achieve no visible neighbors, and the largest neighbor sets the distance,
>so if you have a 1024 next to a 256 you need 1024 worth of space between
>them to not be visible, hope this helps!


help.. I seem to have some "varregions" appear on one of my grids, 
yet as far as I know I have never created done.

Has some default been changed in moving from r/25466 to putting in 
all the "ghost" entries in last 24 hours to r/25566?  It is even 
stopping me going back to the previously working r/25466 now.

2014-11-26 23:10:20,149 DEBUG - 
OpenSim.Services.GridService.GridService [GRID SERVICE]: Region Black 
Rock (cac576e2-e2f2-47f7-ad3a-4b6ed69c0dce) registered successfully 
at 6402-6400 with flags RegionOnline

2014-11-26 23:10:20,211 ERROR - 
OpenSim.Services.Connectors.GridServicesConnector [GRID CONNECTOR]: 
Registration failed: Region location is overlapped by existing 
varregion Black Rock/f030f90f-653c-434a-8e15-8cf393d8aa87 at 
<6402,6400> when contacting http://ai.vue.ed.ac.uk:8003/grid

2014-11-26 23:10:20,213 DEBUG - OpenSim.Region.Framework.Scenes.Scene 
[SCENE INVENTORY] RegisterRegionWithGrid. 
name=,id=cac576e2-e2f2-47f7-ad3a-4b6ed69c0dce,loc=<6402,6400>,size=<256,256>

2014-11-26 23:10:20,217 ERROR - OpenSim.OpenSimBase [STARTUP]: 
Registration of region with grid failed, aborting startup due to 
Region location is overlapped by existing varregion Black 
Rock/f030f90f-653c-434a-8e15-8cf393d8aa87 at <6402,6400>    at 
OpenSim.Region.Framework.Scenes.Scene.RegisterRegionWithGrid() in 
d:\Temp\opensim-62b778c\OpenSim\Region\Framework\Scenes\Scene.cs:line 2053

    at OpenSim.OpenSimBase.CreateRegion(RegionInfo regionInfo, 
Boolean portadd_flag, Boolean do_post_init, IScene& mscene) in 
d:\Temp\opensim-62b778c\OpenSim\Region\Application\OpenSimBase.cs:line 439

------------------------------

And I have started to see some errors I have not pinned down on 
objects working for several years... could this be related to the new 
changes at all?  I will have to restore a working data base from 
yesterday and see, but if anyone has guidance before I try that i 
would appreciate it. I can report in mantis 7191 if that is preferred...

23:00:58 - [BULLETSIM LINKSET COMPOUND]: Linkset rebuild warning. If 
this happens more than one or two times, please report in Mantis 7191
23:00:58 - [BULLETSIM LINKSET COMPOUND]: pName=Supercar 
2013-08-28/24ea0338-909d-4df9-a718-cd0a822a3a66, 
childIdx=1,shape=<phy=<p=unknown,s=SHAPE_UNKNOWN,k=0,n=False>,c=1>

23:00:58 - [WORLD MAP]: Generating map image for Black Rock

Unhandled Exception: System.AccessViolationException: Attempted to 
read or write
  protected memory. This is often an indication that other memory is corrupt.
    at 
OpenSim.Region.Physics.BulletSPlugin.BSAPIUnman.BSAPICPP.GetChildShapeFrom
CompoundShapeIndex2(IntPtr cShape, Int32 indx)
    at 
OpenSim.Region.Physics.BulletSPlugin.BSAPIUnman.GetChildShapeFromCompoundS
hapeIndex(BulletShape shape, Int32 indx) in 
d:\Temp\opensim-62b778c\OpenSim\Regi
on\Physics\BulletSPlugin\BSAPIUnman.cs:line 356
    at 
OpenSim.Region.Physics.BulletSPlugin.BSLinksetCompound.UpdateProperties(Up
datedProperties whichUpdated, BSPrimLinkable updated) in 
d:\Temp\opensim-62b778c
\OpenSim\Region\Physics\BulletSPlugin\BSLinksetCompound.cs:line 193
    at 
OpenSim.Region.Physics.BulletSPlugin.BSPrimLinkable.<set_Position>b__0() i
n 
d:\Temp\opensim-62b778c\OpenSim\Region\Physics\BulletSPlugin\BSPrimLinkable.cs
:line 115
    at 
OpenSim.Region.Physics.BulletSPlugin.BSScene.ProcessRegularTaints() in d:\
Temp\opensim-62b778c\OpenSim\Region\Physics\BulletSPlugin\BSScene.cs:line 1039
    at OpenSim.Region.Physics.BulletSPlugin.BSScene.ProcessTaints() 
in d:\Temp\op
ensim-62b778c\OpenSim\Region\Physics\BulletSPlugin\BSScene.cs:line 1018
    at 
OpenSim.Region.Physics.BulletSPlugin.BSScene.DoPhysicsStep(Single timeStep
) in 
d:\Temp\opensim-62b778c\OpenSim\Region\Physics\BulletSPlugin\BSScene.cs:lin
e 622
    at 
OpenSim.Region.Physics.BulletSPlugin.BSScene.BulletSPluginPhysicsThread()
in d:\Temp\opensim-62b778c\OpenSim\Region\Physics\BulletSPlugin\BSScene.cs:line
854
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext 
executionCo
ntext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext 
executionContext, C
ontextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext 
executionContext, C
ontextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart()





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