[Opensim-dev] Varregions have appeared on my grid - and new errors?
Justin Clark-Casey
jjustincc at googlemail.com
Thu Nov 27 00:29:43 UTC 2014
The merge shouldn't have changed anything in this respect. What is the output of "show regions" on your robust console?
Can you manually remove the rogue entry? Is it a Hypergrid link?
Equally, the physics didn't change in ghosts, except to add the option to have phantom avatars and some frame timing
stuff that should have no impact here. The AccessViolationException might be a pre-existing problem as it's the kind of
thing I would expect to see from a corrupt pointer in the interfaced C++ code or similar.
On 26/11/14 23:20, Ai Austin wrote:
> At 00:09 26/11/2014, opensim-dev-request at opensimulator.org wrote:
>> From: Michael Emory Cerquoni <nebadon2025 at gmail.com>
>> To: opensim-dev at opensimulator.org
>> Subject: Re: [Opensim-dev] Var regions and who my Neighbour
>> Message-ID:
>> <CAF5=rqUfibjp0a0J+kxSXTr-W-L=OnB4vDhKYoMXOCTApFboMA at mail.gmail.com>
>> Content-Type: text/plain; charset="utf-8"
>>
>> the distance between vars must be equal or greater than their size to
>> achieve no visible neighbors, and the largest neighbor sets the distance,
>> so if you have a 1024 next to a 256 you need 1024 worth of space between
>> them to not be visible, hope this helps!
>
>
> help.. I seem to have some "varregions" appear on one of my grids, yet as far as I know I have never created done.
>
> Has some default been changed in moving from r/25466 to putting in all the "ghost" entries in last 24 hours to r/25566?
> It is even stopping me going back to the previously working r/25466 now.
>
> 2014-11-26 23:10:20,149 DEBUG - OpenSim.Services.GridService.GridService [GRID SERVICE]: Region Black Rock
> (cac576e2-e2f2-47f7-ad3a-4b6ed69c0dce) registered successfully at 6402-6400 with flags RegionOnline
>
> 2014-11-26 23:10:20,211 ERROR - OpenSim.Services.Connectors.GridServicesConnector [GRID CONNECTOR]: Registration failed:
> Region location is overlapped by existing varregion Black Rock/f030f90f-653c-434a-8e15-8cf393d8aa87 at <6402,6400> when
> contacting http://ai.vue.ed.ac.uk:8003/grid
>
> 2014-11-26 23:10:20,213 DEBUG - OpenSim.Region.Framework.Scenes.Scene [SCENE INVENTORY] RegisterRegionWithGrid.
> name=,id=cac576e2-e2f2-47f7-ad3a-4b6ed69c0dce,loc=<6402,6400>,size=<256,256>
>
> 2014-11-26 23:10:20,217 ERROR - OpenSim.OpenSimBase [STARTUP]: Registration of region with grid failed, aborting startup
> due to Region location is overlapped by existing varregion Black Rock/f030f90f-653c-434a-8e15-8cf393d8aa87 at
> <6402,6400> at OpenSim.Region.Framework.Scenes.Scene.RegisterRegionWithGrid() in
> d:\Temp\opensim-62b778c\OpenSim\Region\Framework\Scenes\Scene.cs:line 2053
>
> at OpenSim.OpenSimBase.CreateRegion(RegionInfo regionInfo, Boolean portadd_flag, Boolean do_post_init, IScene&
> mscene) in d:\Temp\opensim-62b778c\OpenSim\Region\Application\OpenSimBase.cs:line 439
>
> ------------------------------
>
> And I have started to see some errors I have not pinned down on objects working for several years... could this be
> related to the new changes at all? I will have to restore a working data base from yesterday and see, but if anyone has
> guidance before I try that i would appreciate it. I can report in mantis 7191 if that is preferred...
>
> 23:00:58 - [BULLETSIM LINKSET COMPOUND]: Linkset rebuild warning. If this happens more than one or two times, please
> report in Mantis 7191
> 23:00:58 - [BULLETSIM LINKSET COMPOUND]: pName=Supercar 2013-08-28/24ea0338-909d-4df9-a718-cd0a822a3a66,
> childIdx=1,shape=<phy=<p=unknown,s=SHAPE_UNKNOWN,k=0,n=False>,c=1>
>
> 23:00:58 - [WORLD MAP]: Generating map image for Black Rock
>
> Unhandled Exception: System.AccessViolationException: Attempted to read or write
> protected memory. This is often an indication that other memory is corrupt.
> at OpenSim.Region.Physics.BulletSPlugin.BSAPIUnman.BSAPICPP.GetChildShapeFrom
> CompoundShapeIndex2(IntPtr cShape, Int32 indx)
> at OpenSim.Region.Physics.BulletSPlugin.BSAPIUnman.GetChildShapeFromCompoundS
> hapeIndex(BulletShape shape, Int32 indx) in d:\Temp\opensim-62b778c\OpenSim\Regi
> on\Physics\BulletSPlugin\BSAPIUnman.cs:line 356
> at OpenSim.Region.Physics.BulletSPlugin.BSLinksetCompound.UpdateProperties(Up
> datedProperties whichUpdated, BSPrimLinkable updated) in d:\Temp\opensim-62b778c
> \OpenSim\Region\Physics\BulletSPlugin\BSLinksetCompound.cs:line 193
> at OpenSim.Region.Physics.BulletSPlugin.BSPrimLinkable.<set_Position>b__0() i
> n d:\Temp\opensim-62b778c\OpenSim\Region\Physics\BulletSPlugin\BSPrimLinkable.cs
> :line 115
> at OpenSim.Region.Physics.BulletSPlugin.BSScene.ProcessRegularTaints() in d:\
> Temp\opensim-62b778c\OpenSim\Region\Physics\BulletSPlugin\BSScene.cs:line 1039
> at OpenSim.Region.Physics.BulletSPlugin.BSScene.ProcessTaints() in d:\Temp\op
> ensim-62b778c\OpenSim\Region\Physics\BulletSPlugin\BSScene.cs:line 1018
> at OpenSim.Region.Physics.BulletSPlugin.BSScene.DoPhysicsStep(Single timeStep
> ) in d:\Temp\opensim-62b778c\OpenSim\Region\Physics\BulletSPlugin\BSScene.cs:lin
> e 622
> at OpenSim.Region.Physics.BulletSPlugin.BSScene.BulletSPluginPhysicsThread()
> in d:\Temp\opensim-62b778c\OpenSim\Region\Physics\BulletSPlugin\BSScene.cs:line
> 854
> at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionCo
> ntext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
> at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
> ontextCallback callback, Object state, Boolean preserveSyncCtx)
> at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
> ontextCallback callback, Object state)
> at System.Threading.ThreadHelper.ThreadStart()
>
>
>
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--
Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
http://twitter.com/justincc
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