[Opensim-dev] Parcel Access Enforcement

Melanie melanie at t-data.com
Thu Apr 10 16:37:01 UTC 2014


Yes. allow_forceful_banlines, I believe. Long time since I looked at it.

- Melanie

On 10/04/2014 18:33, James Stallings II wrote:
> Quick question (related) is there a configuration point I'm missing that
> enables 'forceful bans'?
> 
> 
> 
> On Thu, Apr 10, 2014 at 11:30 AM, James Stallings II <
> james.stallings at gmail.com> wrote:
> 
>> I kinder suspected something to that effect. It goes without saying that a
>> lot occurs during the login process than is immediately apparent when one
>> sits and watches the consoles.
>>
>> Right now I'm leaning towards the previously-mentioned edge case.
>>
>>
>> On Thu, Apr 10, 2014 at 11:29 AM, Melanie <melanie at t-data.com> wrote:
>>
>>> The QueryAccess is a pre-authorization. So the double call is
>>> intentional and unavoidable.
>>>
>>> - Melanie
>>>
>>> On 10/04/2014 18:14, James Stallings II wrote:
>>> > It would seem that the two invocations of the TestLandRestrictions
>>> method
>>> > in Scene occur in each of NewUserConnection and
>>> > QueryAccess. EventManagerOnAvatarEnteringNewParcel is, fairly obviously,
>>> > and event callback method; at this point I don't have but a guess where
>>> > this might be called excepting from
>>> > within EventManagerOnSignificantClientMovement.
>>> >
>>> > I'd like to think that the two calls to TestLandRestrictions in Scene
>>> might
>>> > be reduced to one; but I'm not yet convinced it is the way to go.
>>> >
>>> > More to follow.
>>> >
>>> > Cheers
>>> >
>>> >
>>> >
>>> > On Thu, Apr 10, 2014 at 10:59 AM, Robert A. Knop Jr. <rknop at pobox.com
>>> >wrote:
>>> >
>>> >> On Thu, Apr 10, 2014 at 10:25:17AM -0500, James Stallings II wrote:
>>> >> > And FWIW, last I hear adding log statements to code is a valid
>>> >> > tried and true debugging method.
>>> >>
>>> >> I wish to subscribe all of my students in my programming class to your
>>> >> newsletter.
>>> >>
>>> >> (The number of times I told them to print stuff to figure out where the
>>> >> code was, and the number of times I told them to print in more places,
>>> >> was phenomenal.  They got tired of hearing me say it, but somehow still
>>> >> needed to hear it.)
>>> >>
>>> >> (They often needed similar guidance in figuring out how to use
>>> >> breakpoints in debuggers.)
>>> >>
>>> >> -Rob
>>> >>
>>> >> --
>>> >> --Rob Knop
>>> >>   E-mail:    rknop at pobox.com
>>> >>   Home Page: http://www.pobox.com/~rknop/
>>> >>   Blog:      http://www.galacticinteractions.org/
>>> >>
>>> >> _______________________________________________
>>> >> Opensim-dev mailing list
>>> >> Opensim-dev at lists.berlios.de
>>> >> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>> >>
>>> >
>>> >
>>> >
>>> >
>>> >
>>> > _______________________________________________
>>> > Opensim-dev mailing list
>>> > Opensim-dev at lists.berlios.de
>>> > https://lists.berlios.de/mailman/listinfo/opensim-dev
>>> _______________________________________________
>>> Opensim-dev mailing list
>>> Opensim-dev at lists.berlios.de
>>> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>>
>>
>>
>>
>> --
>> ===================================
>> http://osgrid.org/
>> http://simhost.com
>> http://twitter.com/jstallings2
>>
>>
> 
> 
> 
> 
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev



More information about the Opensim-dev mailing list