[Opensim-dev] Variable size region progress

R.Gunther rigun at rigutech.nl
Tue Nov 5 18:39:01 UTC 2013


Ok, a few questions arise.

1.
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There's no wiki page right now about vars ?

2.
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If i understand it right Vars mean 1 HUGH region with 1 region name.
Would mean i made 35 names to much :O
Also you only need one region.ini file, instead of 36 simulator configs 
am still preparing.

3.
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Means also with vars we only need 1 port for the region instead of 36 
for mega. good.

Ok. this all turns the world upsidedown. :P

On 2013-11-05 19:15, R.Gunther wrote:
> Ok. you have compleet my attention :) designed the 6x6 anyway for square.
>  only hope a var can handle right 330.000 prims. thats what i 
> calculated as estimated max. only allow 15K / region.
> it would anyway solve lots of verhicle headaces with simborders.
> Its because im just still working on setting up stuff. but its 
> something else i need to test !
>
> Get a bit happy feeling... :)
>
> On 2013-11-05 15:04, Mister Blue wrote:
>> A varregion is just one large region and not several regular regions 
>> glued together as for megaregions. varregions will save and restore 
>> terrain and prim position as if the region is just that large.
>>
>> As to why square, that is a known feature/limitation of the viewer 
>> code. The varregion code in OpenSimulator enfoces the squareness so 
>> users are not surprised.
>>



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