[Opensim-dev] Linked poseball takes root prim as mouselook camera position.
R.Gunther
rigun at rigutech.nl
Sat Aug 11 13:57:26 UTC 2012
It can be some script error, but if you have a linked poseball.
The mouselook camera mogves to the root prim position.
When i unlink the poseball the mouselook camera reverts back to the
poseball and works then good.
Right now i use the following script.
---------------
key agent;
key sitter;
default
{
state_entry()
{
llSetText("Sit here...",<1,1,1>,1);
llSetAlpha(1,ALL_SIDES);
llSitTarget(<0,0,0.1>,ZERO_ROTATION);
}
changed(integer n)
{
if(n & CHANGED_LINK)
{
agent=llAvatarOnSitTarget();
if(agent!=NULL_KEY)
{
llRequestPermissions(agent,PERMISSION_TRIGGER_ANIMATION);
}
else
{
llSetText("Sit here...",<1,1,1>,1);
llSetAlpha(1,ALL_SIDES);
}
}
if(n & CHANGED_INVENTORY)
{
agent=llAvatarOnSitTarget();
if(agent!=NULL_KEY)
{
llUnSit(agent);
}
}
}
run_time_permissions(integer n)
{
llStopAnimation("sit");
llStartAnimation(llGetInventoryName(INVENTORY_ANIMATION,0));
llSetText("",<1,1,1>,1);
llSetAlpha(0,ALL_SIDES);
}
}
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