[Opensim-dev] Major issue with core code.

Michael Cerquoni nebadon2025 at gmail.com
Sun Mar 27 09:21:12 UTC 2011


Any chance you have an example of how you do this that you can share? I
would like to see how your doing this.

On Sun, Mar 27, 2011 at 1:41 AM, Wade Schuette <wade.schuette at gmail.com>wrote:

> Just a note - While I agree entirely that the prim order should stay
> constant for an object the user hasn't changed, as an application developer
> I always start by polling  all linked prims to determine which one is which
> number (today), and then work off that list.   Otherwise,  adding a single
> new prim to the object, or unlinking it in order to resize or retexture a
> prim that refuses to change when linked, will totally break the user script,
> and is maddening.    With polling, I can unlink or relink or add pieces
> whenever I feel like it and the code doesn't break.   The one extra step
> only has to be written and debugged once and used as a utility subroutine
> after that.   What WOULD kill it is if the root prim changed, of course.
>
> And,  I developed that habit in Second Life, although it's totally crucial
> in OpenSim since we have to keep unlinking complex objects in order to
> change a stubborn linked prim that refuses to change while it is linked.
> Why is THAT, by the way?  Can THAT be fixed?
>
> Wade
>
>
>
> On Sun, Mar 27, 2011 at 4:01 AM, Michael Cerquoni <nebadon2025 at gmail.com>wrote:
>
>> I spoke to Melanie, she says she has a fix for this! apparently this has
>> been an issue for a while, I had no idea, thanks Melanie :D
>>
>> On Sat, Mar 26, 2011 at 11:44 PM, Michael Cerquoni <nebadon2025 at gmail.com
>> > wrote:
>>
>>> I have just stumbled across a major problem with the core code, it seems
>>> that every time we rez an object its linkset prim order is changing.  This
>>> makes it impossible to script things that call upon a certain # in the
>>> link-set.  I have filed a mantis:
>>>
>>> http://opensimulator.org/mantis/view.php?id=5421
>>>
>>> see screenshots of issue here:
>>>
>>> http://www.onikenkon.com/screenshots/link_order_issue_01.png
>>> http://www.onikenkon.com/screenshots/link_order_issue_01.png
>>>
>>> This is a major issue that should be resolved before 0.7.1 is tagged i
>>> believe.
>>>
>>> --
>>> Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
>>>
>>
>>
>>
>> --
>> Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
>>
>> _______________________________________________
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>> Opensim-dev at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>
>>
>
>
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>
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-- 
Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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