[Opensim-dev] Inventory Migration
Neil Canham
neil at knowsense.co.uk
Wed Mar 2 11:56:14 UTC 2011
I've used SI extensively for this - but I've had some problems with
corrupted textures which for skins causes big problems. For
textures/geometry, the export/import in Imprudence seems to work. Doesn't
handle scripts or other embedded items though - does the Hippo export handle
embedded scripts and other items? If so I may have to check that out!
For moving between OpenSim instances, if you have access to the console, IAR
is the only way to go - very easy, works perfectly for me (although it is
marked as experimental, I've had no issues so far)
Neil Canham
http://www.knowsense.co.uk
On Wed, Mar 2, 2011 at 11:37 AM, <tinselsilvera at frontiernet.net> wrote:
> I too have used the SI in the past. However, I most commonly use the tried
> and true Hippo Viewer to move my Spoke n' Cog inventory in and out of Second
> Life. The Hippo Viewer is quick, easy and never fails.
> --
> Tinsel Silvera
> Spoke n' Cog, Owner - Second Life & Open Sim
> Virtual World Travels - http://www.tinselsilvera.com
> Spoke n' Cog Marketplace -
> https://marketplace.secondlife.com/stores/31?id=31
>
> ----- Original Message -----
> From: opensim-dev-request at lists.berlios.de
> To: opensim-dev at lists.berlios.de
> Sent: Wed, 02 Mar 2011 11:00:05 -0000 (UTC)
> Subject: Opensim-dev Digest, Vol 43, Issue 1
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> Today's Topics:
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> 1. Inventory Migration (Andrew Hughes)
> 2. Re: Inventory Migration (Kevin Cozens)
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> ----------------------------------------------------------------------
>
> Message: 1
> Date: Tue, 1 Mar 2011 18:14:05 -0500
> From: Andrew Hughes <andrew.hughes at designingdigitally.com>
> To: opensim-dev at lists.berlios.de
> Subject: [Opensim-dev] Inventory Migration
> Message-ID:
> <AANLkTikwj+RVA6=aqJO7opua+USTK9_21V4VL0YXRm-i at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hey Guys,
>
> What's your favorite tool for migrating your created material out of SL
> into
> Opensim? I have heard of some options but wanted to know what you found to
> be the most user friendly?
>
> Thanks,
> Andrew
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> Message: 2
> Date: Wed, 02 Mar 2011 00:56:38 -0500
> From: Kevin Cozens <kevin at ve3syb.ca>
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Inventory Migration
> Message-ID: <4D6DDC16.1090805 at ve3syb.ca>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
> Andrew Hughes wrote:
> > What's your favorite tool for migrating your created material out of SL
> into
> > Opensim? I have heard of some options but wanted to know what you found
> to
> > be the most user friendly?
>
> I have used Stored Inventory (previously called Second Inventory). Not the
> friendliest of programs in some ways but it has worked. Recently they have
> tightened up the permission checks performed by the program so you need to
> be the creator of all prims/objects and the textures they use.
>
>
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