[Opensim-dev] Inventory Migration

tinselsilvera at frontiernet.net tinselsilvera at frontiernet.net
Wed Mar 2 11:37:34 UTC 2011


I too have used the SI in the past. However, I most commonly use the tried and true Hippo Viewer to move my Spoke n' Cog inventory in and out of Second Life. The Hippo Viewer is quick, easy and never fails.
-- 
Tinsel Silvera
Spoke n' Cog, Owner - Second Life & Open Sim
Virtual World Travels - http://www.tinselsilvera.com
Spoke n' Cog Marketplace - https://marketplace.secondlife.com/stores/31?id=31

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Today's Topics:

   1. Inventory Migration (Andrew Hughes)
   2. Re: Inventory Migration (Kevin Cozens)


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Message: 1
Date: Tue, 1 Mar 2011 18:14:05 -0500
From: Andrew Hughes <andrew.hughes at designingdigitally.com>
To: opensim-dev at lists.berlios.de
Subject: [Opensim-dev] Inventory Migration
Message-ID:
	<AANLkTikwj+RVA6=aqJO7opua+USTK9_21V4VL0YXRm-i at mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"

Hey Guys,

What's your favorite tool for migrating your created material out of SL into
Opensim? I have heard of some options but wanted to know what you found to
be the most user friendly?

Thanks,
Andrew
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Message: 2
Date: Wed, 02 Mar 2011 00:56:38 -0500
From: Kevin Cozens <kevin at ve3syb.ca>
To: opensim-dev at lists.berlios.de
Subject: Re: [Opensim-dev] Inventory Migration
Message-ID: <4D6DDC16.1090805 at ve3syb.ca>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

Andrew Hughes wrote:
> What's your favorite tool for migrating your created material out of SL into
> Opensim? I have heard of some options but wanted to know what you found to
> be the most user friendly?

I have used Stored Inventory (previously called Second Inventory). Not the 
friendliest of programs in some ways but it has worked. Recently they have 
tightened up the permission checks performed by the program so you need to 
be the creator of all prims/objects and the textures they use.


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