[Opensim-dev] Making AllowScriptCrossing = true by default
Shaun Erickson
ste at smxy.org
Thu Jul 21 06:21:25 UTC 2011
Snow Crash Engine?
-ste
On Jul 21, 2011, at 2:17 AM, Nebadon Izumi <nebadon2025 at gmail.com> wrote:
> what the heck is SCEngine?
>
> On Wed, Jul 20, 2011 at 11:13 PM, Melanie <melanie at t-data.com> wrote:
> Arguably AllowScriptCrossing could be set to true by default but
> that would break grids with a non-homogenous script engine
> landscape, e.g. regions using SCEngine vs. XEngine. false is the
> safer bet.
>
> TrustBinaries will store the received assembly on the destination
> hard disk, then the script loader will load it from there.
>
> Melanie
>
> On 21/07/2011 04:38, Justin Clark-Casey wrote:
> > In the [Startup] configuration parameters there is an AllowScriptCrossing which is false by default.
> >
> > To the best of my knowledge, this just controls whether a simulator running on another machine reloads script state
> > data. Since the script would still be restarted anyway (just without state), is there any good reason for having this
> > default to false?
> >
> > Also note that this is very different from the TrustBinaries setting, which would be very dangerous to set to true.
> > Though having said that, on reading the code I can't see that saved assemblies are actually being read anywhere. I may
> > be missing something.
> >
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>
> --
> Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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