[Opensim-dev] Making AllowScriptCrossing = true by default

Nebadon Izumi nebadon2025 at gmail.com
Thu Jul 21 06:19:59 UTC 2011


oh, is that even maintained or available online anymore? i don't think it
is, the scengine.org website is gone it seems, i really doubt anyone is
using it, but i guess xengine won't be the only option in town forever.

On Wed, Jul 20, 2011 at 11:18 PM, Melanie <melanie at t-data.com> wrote:

> The out-of-crore one Snowcrash made. The strangely licensed one.
>
> Melanie
>
> On 21/07/2011 08:17, Nebadon Izumi wrote:
> > what the heck is SCEngine?
> >
> > On Wed, Jul 20, 2011 at 11:13 PM, Melanie <melanie at t-data.com> wrote:
> >
> >> Arguably AllowScriptCrossing could be set to true by default but
> >> that would break grids with a non-homogenous script engine
> >> landscape, e.g. regions using SCEngine vs. XEngine. false is the
> >> safer bet.
> >>
> >> TrustBinaries will store the received assembly on the destination
> >> hard disk, then the script loader will load it from there.
> >>
> >> Melanie
> >>
> >> On 21/07/2011 04:38, Justin Clark-Casey wrote:
> >> > In the [Startup] configuration parameters there is an
> AllowScriptCrossing
> >> which is false by default.
> >> >
> >> > To the best of my knowledge, this just controls whether a simulator
> >> running on another machine reloads script state
> >> > data.  Since the script would still be restarted anyway (just without
> >> state), is there any good reason for having this
> >> > default to false?
> >> >
> >> > Also note that this is very different from the TrustBinaries setting,
> >> which would be very dangerous to set to true.
> >> > Though having said that, on reading the code I can't see that saved
> >> assemblies are actually being read anywhere.  I may
> >> > be missing something.
> >> >
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> >>
> >
> >
> >
> >
> >
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-- 
Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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