<html><body bgcolor="#FFFFFF"><div>Snow Crash Engine?<br><br>-ste</div><div><br>On Jul 21, 2011, at 2:17 AM, Nebadon Izumi <<a href="mailto:nebadon2025@gmail.com">nebadon2025@gmail.com</a>> wrote:<br><br></div><div></div><blockquote type="cite"><div>what the heck is SCEngine?<br><br><div class="gmail_quote">On Wed, Jul 20, 2011 at 11:13 PM, Melanie <span dir="ltr"><<a href="mailto:melanie@t-data.com"><a href="mailto:melanie@t-data.com">melanie@t-data.com</a></a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
Arguably AllowScriptCrossing could be set to true by default but<br>
that would break grids with a non-homogenous script engine<br>
landscape, e.g. regions using SCEngine vs. XEngine. false is the<br>
safer bet.<br>
<br>
TrustBinaries will store the received assembly on the destination<br>
hard disk, then the script loader will load it from there.<br>
<font color="#888888"><br>
Melanie<br>
</font><div class="im"><br>
On 21/07/2011 04:38, Justin Clark-Casey wrote:<br>
> In the [Startup] configuration parameters there is an AllowScriptCrossing which is false by default.<br>
><br>
> To the best of my knowledge, this just controls whether a simulator running on another machine reloads script state<br>
> data. Since the script would still be restarted anyway (just without state), is there any good reason for having this<br>
> default to false?<br>
><br>
> Also note that this is very different from the TrustBinaries setting, which would be very dangerous to set to true.<br>
> Though having said that, on reading the code I can't see that saved assemblies are actually being read anywhere. I may<br>
> be missing something.<br>
><br>
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</div></div></blockquote></div><br><br clear="all"><br>-- <br>Michael Emory Cerquoni - Nebadon Izumi @ <a href="http://osgrid.org"><a href="http://osgrid.org">http://osgrid.org</a></a><br>
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