[Opensim-dev] Wormhole in OpenSIM?
Mentolyptus
mentolyptus at gmail.com
Mon Oct 25 18:47:17 UTC 2010
Diva:
Entiendo lo que dices, me alegra saber que comprendes español, es
frustrante la dificultad del idioma, aun intento aprender el ingles pero
me es dificil :)
Todo el asunto de la idea de los wormholes se ha entreverado y quizas yo
no encuentro la forma de explicarme correctamente.
Hay cosas que se dan de facto, por ejemplo, es posible que quizas osgrid
no quiera tener un vinculo directo a mis regiones?, pero de hecho lo
tiene, porque yo tengo corriendo un servidor en modo gridhypergrid
registrado en osgrid que esta vinculado con link-region con mi servidor
principal que funciona en modo hypergrid. Esta region en osgrid lo unico
que tiene es un teleport que lleva a mi servidor principal fuera de
osgrid. :] Esta haciendo el trabajo que propongo para una wormhole-region.
La idea inicial de los wormholes es sencilla, puede resumirse en como lo
ha dicho Shaun cuando dijo: "It sounds like what he wants is for foreign
grids to link to a region in his grid, so that users from that grid can
get to his, without him
having to maintain a region in the other grid."
Yo puedo tener registrada una region en osgrid, y otras tantas regiones
en otros grids que me lo permitan y desde esas regiones hacer publicidad
o redirigir a mi servidor que esta fuera de esos grids con un teleport.
Lo planteado se da de hecho. La unica diferencia esta en que para
hacerlo necesito tener un servidor de opensim en gridhypergrid-mode
conectado a cada uno de esos grids hacieno de puente, consumiendo
recursos, y obligando al visitante a hacer una escala antes de poder
llegar a mi region final directamente. Se entiende?
En cambio el wormhole-region podria hacer el mismo trabajo simplemente
registrando una "region virtual" o region de enlace entre ambos grids, y
esto sin consumir recursos o al menos consumiendo una menor cantidad de
recursos, ya que no seria una region real fisica con un terreno,
objetos, ni siquiera base de datos ni usuarios, solo una marca en el
mapa como un link-region visible que redireccionaria al servidor final.
Por eso lo comparaba con un redireccionamiento de una pagina web. Quizas
solo es una idea demente XD
Es cierto que hay grids que no tienen porque querer enlazar con el grid
de otros, pero el hecho es que por norma casi todos los grids estan
comenzando a utilizar hypergrid y estan abiertos a el trafico de ida y
vuelta. y todo lo que facilite a los viajeros el ir y venir mejora la
calidad de la experiencia. Esto podria hacer menos engorroso el viaje.
Como estan las cosas ahora aveces es necesario hacer varias escalas para
llegar a un destino.
El wormhole-region simplemente cumpliria una funcion de puerta de enlace
visible en el mapa que permitiria tener una region en un determinado
grid, sin tener que tener realmente una region en ese grid.
Gracias por responder, no pense fueran a dedicar tanto tiempo a atender
mis locuras O:)
-Mento
----------------------------
Diva:
I understand what you say, I'm glad you understand Spanish, it's
frustrating difficulty of the language, even attempt to learn English
but it is hard:)
The whole issue of the idea of wormholes has been streaky and maybe I
did not find a way to explain properly.
There are things that give de facto, for example, you may perhaps osgrid
not want to have a direct link to my regions?, But in fact it does,
because I have a server running mode osgrid registered gridhypergrid
this connected to link -region with my main server that operates in
Hypergreen. This region in osgrid all we have is a teleport that leads
to my main server outside osgrid. :] Is doing the work that I propose
for a wormhole-region.
The initial idea of wormholes is simple, can be summed up as Shaun said
when he said: "It sounds like What He Wants Is for Foreign grids to link
to a historical region in grid, so users from That Can Get That grid to
historical , Without him
HAVING to Maintain a grid region in the Other. "
I can have a region in osgrid registered, and many other regions in
other grids that allow me to and from these regions to advertise or
redirect to my server that is outside of these grids with a teleport. It
actually raised is given. The only difference is that I need to do a
server-mode opensim in gridhypergrid connected to each of these grids
hacieno bridge, consuming resources, and forcing the visitor to make a
stop before reaching my final region directly. Means?
In contrast, the wormhole-region could do the same job by simply
recording a "virtual region" or region of linkage between both grids,
and this without consuming resources or at least consume fewer
resources, since no region would be a real physical terrain, objects, or
even user database or only a mark on the map as a link-visible region
that would redirect the server end. That's why I compared it to a
redirection of a web page. Maybe just a crazy idea XD
True, there are grids that do not have to want to link to the grid for
others, but the fact is that almost all standard grids are beginning to
use Hypergreen and are open to traffic in return. and everything
provided to travelers coming and going quality improvement experience.
This may make travel less cumbersome. As things now are sometimes
necessary to make several stops to reach a destination.
The wormhole-region simply serve a gateway function visible on the map
that would allow to have a grid in a given region without having to
actually have a region in the grid.
Thanks for replying, did not think were going to devote much time to
meet my crazy O:)
-Mento
El 25/10/10 15:55, Diva Canto escribió:
> I don't think it's lost in translation as I can read and understand
> Spanish -- it's funny that the translator transforms Hypergrid into
> Hypergreen :-)
>
> You seem to be mixing many different things. The Linden viewer has its
> own version of http redirects. When we have virtual worlds on the
> regular web browser, the Hypergrid will use http redirects, no more no
> less. (I have a version of the Hypergrid that does exactly that)
>
> But Hypergrid without control on the part of grid operators would be a
> really bad idea. Not all virtual worlds want to be part of it. And
> just because your grid links to, say, osgrid doesn't mean that osgrid
> wants to link back to yours. Just like on the web: just because your
> site links to, say, Slashdot doesn't mean that Slashdot wants to link
> back to your site. The static hyperlinks reflect social dynamics, like
> on the web or even like on twitter.
> The process to discover virtual worlds that aren't linked needs
> additional services, like search or directories.
>
> On 10/25/2010 10:21 AM, Mentolyptus wrote:
>> I regret the poor quality of my English, and need to use a
>> translator, I think this merely to explain clearly the idea.
>> Diva, I understand basically how it works Hypergrid, although it is a
>> certainty that I do not understand as well as you. Anyway, what I
>> propose is not a criticism of the current operation of hypergrid, but
>> an idea looking for a way to allow the unification of hypergrid. I
>> think the basic idea has been misunderstood.
>> Thanks for replying, and thanks to all the development team for the
>> excellent work they do for us. If some of the idea put forward has
>> been going around in someone's head, who knows, maybe it is recycled
>> into something good :)
>> if there is anyway so there will be many good things.
>>
>> A Hypergreen free, united without borders, where all grids are joined
>> into one, sounds like a good idea
>> ----------------------------------
>>
>> Yo lamento la mala calidad de mi ingles, y necesitar usar un
>> traductor, pienso que esto limita poder explicar claramente la idea.
>> Diva, entiendo basicamente como funciona hypergrid, aunque es una
>> certeza que no lo comprendo tan bien como usted. De todas formas lo
>> que propongo no es una critica al actual funcionamiento de hypergrid,
>> sino una idea a futuro para una forma de permitir la unificacion del
>> hypergrid. Pienso que la idea de fondo se ha malentendido.
>> Gracias por responder, y gracias a todo el equipo de desarrollo por
>> el excelente trabajo que hacen por nosotros. Si algo de la idea
>> planteada ha quedado dando vueltas en la cabeza de alguien, quien
>> sabe, quizas se recicle en algo bueno :) si no es asi de todas formas
>> habra muchas cosas buenas.
>>
>> Un hypergrid libre, unificado sin fronteras, donde todos los grids se
>> unen en uno solo, suena como una buena idea
>>
>>
>>
>> El 25/10/10 14:50, Diva Canto escribió:
>>> If that's all, then ... ok. I thought I heard wishes of a technical
>>> nature, and that, perhaps, he doesn't understand how link-region
>>> works, and what it does. Perhaps he only knows HG TPs through the
>>> map or something. (all hg link UIs end up placing hyperlinks on the
>>> maps, but all except link-region end up placing them very far away
>>> from the main cluster of regions)
>>>
>>> On 10/25/2010 9:42 AM, Shaun T. Erickson wrote:
>>>> Diva,
>>>>
>>>> He doesn't (necessarily) want to link to them - he wants them to
>>>> link to him. So that in that foreign grid, the link to his grid
>>>> acts in that grid, like a hyperlink to your webpage does on someone
>>>> else's page.
>>>>
>>>> It seems to me that all he needs to do is contact the foreign grid
>>>> operator and see if they'd be willing to link to a sim in his grid.
>>>>
>>>> -ste
>>>>
>>>> On 10/25/10 12:38 PM, Diva Canto wrote:
>>>>> That's how the HG works. HG 1.5 is on a grid-basis. The entrance to
>>>>> grids is directed at the Gatekeeper service.
>>>>> When you link to, for exmple, hg.osgrid.org:80 you are requesting the
>>>>> Gatekeeper of osgrid to link to whatever the default region entry
>>>>> is in
>>>>> OSGrid, consequently being able to visit all regions in OSGrid that
>>>>> allow foreign visitors. When you link to hg.osgrid.org:80:Some Region
>>>>> you are requesting th Gatekeeper to link to a specific region on that
>>>>> grid, permissions allowing.
>>>>>
>>>>> Maybe I'm still missing something.
>>>>>
>>>>> On 10/25/2010 9:19 AM, Shaun T. Erickson wrote:
>>>>>> It sounds like what he wants is for foreign grids to link to a
>>>>>> region
>>>>>> in his grid, so that users from that grid can get to his, without
>>>>>> him
>>>>>> having to maintain a region in the other grid.
>>>>>>
>>>>>> -ste
>>>>>>
>>>>>> On 10/25/10 12:16 PM, Jor3l Boa wrote:
>>>>>>> Yes diva, but his idea is when you tp to that region actually
>>>>>>> switch
>>>>>>> grids (tp-to-grid instead of tp-to-sim), actually makes sense if
>>>>>>> you
>>>>>>> want people visit a bunch of regions with one entrance
>>>>>>>
>>>>>>> 2010/10/25 Diva Canto <diva at metaverseink.com
>>>>>>> <mailto:diva at metaverseink.com>>
>>>>>>>
>>>>>>> Maybe I'm missing something, but what you're describing is how the
>>>>>>> Hypergrid works, redirect and all. It's not an http redirect,
>>>>>>> because the viewer doesn't do that protocol, but it's
>>>>>>> TeleportFinish, which is the Linden equivalent of an http redirect.
>>>>>>>
>>>>>>> If you use the link-region console command you place a region on
>>>>>>> your map (you see it on your map) that belongs to another grid.
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