[Opensim-dev] Controlling bots on server side
Olli Aro
olli_aro at yahoo.co.uk
Wed May 19 10:50:29 UTC 2010
We have done similar applications by having a .Net web service for the robot
(using the client library) and then remote system (such as your mobile
phone) calling that in order to move the robot.
Regards,
Olli
> -----Original Message-----
> From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> bounces at lists.berlios.de] On Behalf Of Jeroen van Veen
> Sent: 19 May 2010 08:50
> To: opensim-dev at lists.berlios.de
> Subject: Re: [Opensim-dev] Controlling bots on server side
>
> Would be nice to have a serverside bot yes. For this city simulation
> project
> i'm working on, i would need a bot that can be controlled through a
> mobile
> phone. Having a bot that can be steered through a webapi may make that
> somewhat easier. Could a regionmodule be used for this maybe?
>
> Jeroen
>
> On Wednesday 19 May 2010 07:52:13 it at nii.ac.jp wrote:
> > I mean, something is disturbing me, bots do not need to be client,
> and it
> > appears that everytime we hear about bot on Opensim, they are all
> using
> > OpenMetarverse to emulate a client connexion. Is there any way to
> create
> > bots on the server Side ?
> >
> > Thanks to every people that could answer
> >
> >
> > Good morning,
> >
> > Thank you for this answer, I had a look at this IClientApi, and it
> seems
> > that the Scenepresence Object has a IClientApi as an attribute
> (IClientApi
> > 'ControllingClient').
> >
> > This IClientApi enable many commands (thank you for your help), but,
> the
> > issue is how to Login an Avatar with this. Indeed, it seems that you
> could
> > retrieve the presence (Scenepresence) of an Avatar which is already
> logged
> > on the server, but how to define it for an Avatar which is not logged
> yet
> > ? and then, what IClientApi method (if there is one) enable to log it
> in ?
> >
> > Thank you again Mr. Justin Clark Casey
> >
> > it at nii.ac.jp wrote:
> > > Hi
> > >
> > >
> > > Many thanks for this very useful link, but I have an IMPORTANT
> question
> > > about controling BOTS.
> > >
> > > Is it possible to control bots without using openmetaverse.
> > > I mean, the GridClient Object from OpenMetaverse require a client-
> server
> > > connection
> > >
> > > Is there any way to control a bot using opensim directly ?
> > > (using only the scenepresence Object)
> >
> > You might want to look at the pCampBot assembly in OpenSim itself
> which
> > actually does this for simple bots. It looks like this is done
> through
> > IClientApi rather than manipulating ScenePresence directly.
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