[Opensim-dev] Controlling bots on server side
Jeroen van Veen
j.veenvan at gmail.com
Wed May 19 13:03:27 UTC 2010
Were you using some gps library for that? And is it open source? Would be nice
to learn from it.
kind regards,
Jeroen
On Wednesday 19 May 2010 12:50:29 Olli Aro wrote:
> We have done similar applications by having a .Net web service for the
> robot (using the client library) and then remote system (such as your
> mobile phone) calling that in order to move the robot.
>
> Regards,
>
> Olli
>
> > -----Original Message-----
> > From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> > bounces at lists.berlios.de] On Behalf Of Jeroen van Veen
> > Sent: 19 May 2010 08:50
> > To: opensim-dev at lists.berlios.de
> > Subject: Re: [Opensim-dev] Controlling bots on server side
> >
> > Would be nice to have a serverside bot yes. For this city simulation
> > project
> > i'm working on, i would need a bot that can be controlled through a
> > mobile
> > phone. Having a bot that can be steered through a webapi may make that
> > somewhat easier. Could a regionmodule be used for this maybe?
> >
> > Jeroen
> >
> > On Wednesday 19 May 2010 07:52:13 it at nii.ac.jp wrote:
> > > I mean, something is disturbing me, bots do not need to be client,
> >
> > and it
> >
> > > appears that everytime we hear about bot on Opensim, they are all
> >
> > using
> >
> > > OpenMetarverse to emulate a client connexion. Is there any way to
> >
> > create
> >
> > > bots on the server Side ?
> > >
> > > Thanks to every people that could answer
> > >
> > >
> > > Good morning,
> > >
> > > Thank you for this answer, I had a look at this IClientApi, and it
> >
> > seems
> >
> > > that the Scenepresence Object has a IClientApi as an attribute
> >
> > (IClientApi
> >
> > > 'ControllingClient').
> > >
> > > This IClientApi enable many commands (thank you for your help), but,
> >
> > the
> >
> > > issue is how to Login an Avatar with this. Indeed, it seems that you
> >
> > could
> >
> > > retrieve the presence (Scenepresence) of an Avatar which is already
> >
> > logged
> >
> > > on the server, but how to define it for an Avatar which is not logged
> >
> > yet
> >
> > > ? and then, what IClientApi method (if there is one) enable to log it
> >
> > in ?
> >
> > > Thank you again Mr. Justin Clark Casey
> > >
> > > it at nii.ac.jp wrote:
> > > > Hi
> > > >
> > > >
> > > > Many thanks for this very useful link, but I have an IMPORTANT
> >
> > question
> >
> > > > about controling BOTS.
> > > >
> > > > Is it possible to control bots without using openmetaverse.
> > > > I mean, the GridClient Object from OpenMetaverse require a client-
> >
> > server
> >
> > > > connection
> > > >
> > > > Is there any way to control a bot using opensim directly ?
> > > > (using only the scenepresence Object)
> > >
> > > You might want to look at the pCampBot assembly in OpenSim itself
> >
> > which
> >
> > > actually does this for simple bots. It looks like this is done
> >
> > through
> >
> > > IClientApi rather than manipulating ScenePresence directly.
> >
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