[Opensim-dev] physics <--> object representation
Max
emmix79 at googlemail.com
Mon Jan 11 17:16:53 UTC 2010
Hi all,
i am trying to get accomplished the way the OpenSim Server works.
The part i am interested in is the way OpenSim handles scene objects and
avatars internally and how objects are simplified for physics
representation. Can you give me some help by explaining the way Open Sim
accomplishes that or give me an hint to find the right package
Thanks for your help,
Max
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