[Opensim-dev] physics <--> object representation

Max emmix79 at googlemail.com
Mon Jan 11 17:16:53 UTC 2010


Hi all,

i am  trying to get accomplished the way the OpenSim Server works.

The part i am interested in is the way OpenSim handles scene objects and
avatars internally and how objects are simplified for physics
representation. Can you give me some help by explaining the way Open Sim
accomplishes that or give me an hint to find the right package

Thanks for your help,
Max
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