[Opensim-dev] [realXtend] Re: 3Di Viewer "Rei" goes open source (BSD licensed in-browser viewer)

Frisby, Adam adam at deepthink.com.au
Wed Sep 30 18:12:58 UTC 2009


VRML suffers from filesize issues too however; and frankly I've never been impressed by what it can support as a format.

Don't look to it if you want to do things like shader based materials; which are essential for the gaming/entertainment side.

Adam

From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-bounces at lists.berlios.de] On Behalf Of Daniel Smith
Sent: Wednesday, 30 September 2009 11:09 AM
To: opensim-dev at lists.berlios.de
Subject: Re: [Opensim-dev] [realXtend] Re: 3Di Viewer "Rei" goes open source (BSD licensed in-browser viewer)


On Wed, Sep 30, 2009 at 10:51 AM, Ryan McDougall <sempuki1 at gmail.com<mailto:sempuki1 at gmail.com>> wrote:


[1] I guess there is VRML/X3D, but they appear to have died for a reason?


X3D + JavaScript is what drives Vivaty (as in Vivaty.com).  I dont expect it's going to go very far (I did some work with it).  The co-author of X3D (formerly VRML) is Tony Parisi, and he's at Vivaty.

Daniel

--
Daniel Smith - Sonoma County, California
http://daniel.org/resume
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