[Opensim-dev] [realXtend] Re: 3Di Viewer "Rei" goes open source (BSD licensed in-browser viewer)

diva at metaverseink.com diva at metaverseink.com
Wed Sep 30 17:02:44 UTC 2009


What opensim forks are you talking about? I don't know of any, so please 
point me to one.



Mark Malewski wrote:
> */
> Adam,
> 
>  > /**/… then if we can get someone to adjust the full viewer, we’d have /*
> */> somewhat of a standard on our hands./*
> 
> See, now that's what I'm talking about!  Me "likey" the idea of 
> standards!  ;-)
> 
> I'd really like to see some form standardization, so that viewers can 
> work on each of the various platforms.  In a perfect world, I'd really 
> like to see some of these technologies that 3Di and Tribal Media 
> are/were working on, slowly come back to the OpenSim Community as 
> OpenSource Modules (similar to the RealXtend/ModRex module).
> 
> That way we just have ONE single OpenSim core distribution, and then 
> have various modules (like "ModRex" or a "3Di" module, or a 
> "Tribal_Media" module) that can be installed on top of OpenSim core?
> 
> This would seem to make MUCH more sense, instead of all the various 
> forks out there.  I really do like the idea of "standardization", and 
> would really like to see Modules created instead of completely different 
> OpenSim "forks".
> 
> Then it would be great to see the Viewers designed so that all the 
> various viewers will work with all the different platform modules 
> (ModRex, 3Di, Tribal Media Server, etc.)
> 
>             Mark
> 
> 
> On Wed, Sep 30, 2009 at 11:07 AM, Frisby, Adam <adam at deepthink.com.au 
> <mailto:adam at deepthink.com.au>> wrote:
> 
>     It works with vanilla but from my understanding not ModRex; the
>     meshes are handled as Irrlicht meshes if I understand correctly.
>     Synchronising these mesh standards (in both rex & 3diov) might be a
>     good idea methinks.
> 
>      
> 
>     … then if we can get someone to adjust the full viewer, we’d have
>     somewhat of a standard on our hands.
> 
>      
> 
>     Adam
> 
>      
> 
>     *From:* opensim-dev-bounces at lists.berlios.de
>     <mailto:opensim-dev-bounces at lists.berlios.de>
>     [mailto:opensim-dev-bounces at lists.berlios.de
>     <mailto:opensim-dev-bounces at lists.berlios.de>] *On Behalf Of *Mark
>     Malewski
>     *Sent:* Wednesday, 30 September 2009 9:02 AM
>     *To:* realxtend at googlegroups.com
>     <mailto:realxtend at googlegroups.com>; Opensim-dev at lists.berlios.de
>     <mailto:Opensim-dev at lists.berlios.de>
>     *Subject:* Re: [Opensim-dev] [realXtend] Re: 3Di Viewer "Rei" goes
>     open source (BSD licensed in-browser viewer)
> 
>      
> 
>     Nlin,
> 
>      
> 
>     Does the "Rei" Viewer work with the OpenSim + ModRex (RealXtend) as
>     well? 
> 
>     Could you please explain the differences between a plain vanilla
>     OpenSim Server, a OpenSim + ModRex (realXtend) server, and a 3di server?
> 
>      
> 
>      
> 
>           Thank-you for all that you do,
> 
>      
> 
>                     Mark
> 
>      
> 
>      
> 
>     On Wed, Sep 30, 2009 at 8:36 AM, Anu Mishra <anuranjanm at gmail.com
>     <mailto:anuranjanm at gmail.com>> wrote:
> 
>     Nlin
> 
>      
> 
>     Do you know if this viewer works with Realxtend server as well?
> 
>      
> 
>     Anu
> 
>      
> 
>     On 9/30/09, *Mark Malewski* <mark.malewski at gmail.com
>     <mailto:mark.malewski at gmail.com>> wrote:
> 
>         RealXtend,
> 
> 
>          
> 
>         Have any of the RealXtend core developer's had a chance to look
>         at this OpenSource "Rei" viewer yet?
> 
> 
>          
> 
>         It seems to be an OpenSource web-based viewer.  It looks pretty
>         cool.  Would this OpenSource contribution help RealXtend's
>         Viewer project in any way?  Could this viewer be easily modified
>         to work with BOTH the stock OpenSim AND also work with RealXtend
>         & ModRex?  
> 
> 
>          
> 
>                   Mark
> 
>          
> 
>         On Wed, Sep 30, 2009 at 2:07 AM, Mark Malewski
>         <mark.malewski at gmail.com <mailto:mark.malewski at gmail.com>> wrote:
> 
>         Nlin,
> 
> 
>          
> 
>         Thank-you very much for the post, that seems like an excellent
>         contribution to the OpenSim Community!
> 
> 
>          
> 
>         I'm wondering what type of effect this might have on RealXtend's
>         project development of a new viewer?
> 
> 
>          
> 
>         Will this "Rei" viewer work with the latest stock OpenSim server?
> 
> 
>          
> 
>                         Mark
> 
>          
> 
>         On Tue, Sep 29, 2009 at 8:24 PM, nlin <nlin.message at gmail.com
>         <mailto:nlin.message at gmail.com>> wrote:
>          
> 
>             Hello,
> 
>             Today 3Di's in-browser viewer source code has been opened
>             up, as the project 3Di Viewer "Rei". The license is BSD.
>             Please have a look if you are interested!
> 
>             Project home page: http://3di-rei.org <http://3di-rei.org/>
>             Press release: http://3di.jp/en/news/2009093001.html
> 
>             We're very interested in further development of this open
>             source viewer with the community. Thanks to the
>             IdealistViewer developers, as portions of Rei use source
>             code from an early version of IdealistViewer. Rei uses no
>             code from GPL-licensed viewers.
> 
>             The Rei source code is in git at github, with the main
>             repository at: http://github.com/3di/3di-viewer-rei
> 
>             Thanks,
>             -nlin
> 
> 
>              
> 
> 
>              
> 
>         --~--~---------~--~----~------------~-------~--~----~
> 
> 
>         http://groups.google.com/group/realxtend
>         http://www.realxtend.org
>         -~----------~----~----~----~------~----~------~--~---
> 
>      
> 
> 
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