[Opensim-dev] [realXtend] Re: 3Di Viewer "Rei" goes open source (BSD licensed in-browser viewer)
diva at metaverseink.com
diva at metaverseink.com
Wed Sep 30 17:02:44 UTC 2009
What opensim forks are you talking about? I don't know of any, so please
point me to one.
Mark Malewski wrote:
> */
> Adam,
>
> > /**/… then if we can get someone to adjust the full viewer, we’d have /*
> */> somewhat of a standard on our hands./*
>
> See, now that's what I'm talking about! Me "likey" the idea of
> standards! ;-)
>
> I'd really like to see some form standardization, so that viewers can
> work on each of the various platforms. In a perfect world, I'd really
> like to see some of these technologies that 3Di and Tribal Media
> are/were working on, slowly come back to the OpenSim Community as
> OpenSource Modules (similar to the RealXtend/ModRex module).
>
> That way we just have ONE single OpenSim core distribution, and then
> have various modules (like "ModRex" or a "3Di" module, or a
> "Tribal_Media" module) that can be installed on top of OpenSim core?
>
> This would seem to make MUCH more sense, instead of all the various
> forks out there. I really do like the idea of "standardization", and
> would really like to see Modules created instead of completely different
> OpenSim "forks".
>
> Then it would be great to see the Viewers designed so that all the
> various viewers will work with all the different platform modules
> (ModRex, 3Di, Tribal Media Server, etc.)
>
> Mark
>
>
> On Wed, Sep 30, 2009 at 11:07 AM, Frisby, Adam <adam at deepthink.com.au
> <mailto:adam at deepthink.com.au>> wrote:
>
> It works with vanilla but from my understanding not ModRex; the
> meshes are handled as Irrlicht meshes if I understand correctly.
> Synchronising these mesh standards (in both rex & 3diov) might be a
> good idea methinks.
>
>
>
> … then if we can get someone to adjust the full viewer, we’d have
> somewhat of a standard on our hands.
>
>
>
> Adam
>
>
>
> *From:* opensim-dev-bounces at lists.berlios.de
> <mailto:opensim-dev-bounces at lists.berlios.de>
> [mailto:opensim-dev-bounces at lists.berlios.de
> <mailto:opensim-dev-bounces at lists.berlios.de>] *On Behalf Of *Mark
> Malewski
> *Sent:* Wednesday, 30 September 2009 9:02 AM
> *To:* realxtend at googlegroups.com
> <mailto:realxtend at googlegroups.com>; Opensim-dev at lists.berlios.de
> <mailto:Opensim-dev at lists.berlios.de>
> *Subject:* Re: [Opensim-dev] [realXtend] Re: 3Di Viewer "Rei" goes
> open source (BSD licensed in-browser viewer)
>
>
>
> Nlin,
>
>
>
> Does the "Rei" Viewer work with the OpenSim + ModRex (RealXtend) as
> well?
>
> Could you please explain the differences between a plain vanilla
> OpenSim Server, a OpenSim + ModRex (realXtend) server, and a 3di server?
>
>
>
>
>
> Thank-you for all that you do,
>
>
>
> Mark
>
>
>
>
>
> On Wed, Sep 30, 2009 at 8:36 AM, Anu Mishra <anuranjanm at gmail.com
> <mailto:anuranjanm at gmail.com>> wrote:
>
> Nlin
>
>
>
> Do you know if this viewer works with Realxtend server as well?
>
>
>
> Anu
>
>
>
> On 9/30/09, *Mark Malewski* <mark.malewski at gmail.com
> <mailto:mark.malewski at gmail.com>> wrote:
>
> RealXtend,
>
>
>
>
> Have any of the RealXtend core developer's had a chance to look
> at this OpenSource "Rei" viewer yet?
>
>
>
>
> It seems to be an OpenSource web-based viewer. It looks pretty
> cool. Would this OpenSource contribution help RealXtend's
> Viewer project in any way? Could this viewer be easily modified
> to work with BOTH the stock OpenSim AND also work with RealXtend
> & ModRex?
>
>
>
>
> Mark
>
>
>
> On Wed, Sep 30, 2009 at 2:07 AM, Mark Malewski
> <mark.malewski at gmail.com <mailto:mark.malewski at gmail.com>> wrote:
>
> Nlin,
>
>
>
>
> Thank-you very much for the post, that seems like an excellent
> contribution to the OpenSim Community!
>
>
>
>
> I'm wondering what type of effect this might have on RealXtend's
> project development of a new viewer?
>
>
>
>
> Will this "Rei" viewer work with the latest stock OpenSim server?
>
>
>
>
> Mark
>
>
>
> On Tue, Sep 29, 2009 at 8:24 PM, nlin <nlin.message at gmail.com
> <mailto:nlin.message at gmail.com>> wrote:
>
>
> Hello,
>
> Today 3Di's in-browser viewer source code has been opened
> up, as the project 3Di Viewer "Rei". The license is BSD.
> Please have a look if you are interested!
>
> Project home page: http://3di-rei.org <http://3di-rei.org/>
> Press release: http://3di.jp/en/news/2009093001.html
>
> We're very interested in further development of this open
> source viewer with the community. Thanks to the
> IdealistViewer developers, as portions of Rei use source
> code from an early version of IdealistViewer. Rei uses no
> code from GPL-licensed viewers.
>
> The Rei source code is in git at github, with the main
> repository at: http://github.com/3di/3di-viewer-rei
>
> Thanks,
> -nlin
>
>
>
>
>
>
>
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>
>
> http://groups.google.com/group/realxtend
> http://www.realxtend.org
> -~----------~----~----~----~------~----~------~--~---
>
>
>
>
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