[Opensim-dev] Groups in OpenSim

Lc lcc1967 at gmail.com
Sat Feb 14 05:43:44 UTC 2009


http://15timez.blogspot.com/2009/02/sl-in-world-transactions-to-be-taxed.html)

April 1st, 2009. meh ...

Sacha

On Sat, Feb 14, 2009 at 12:53 AM, Mike Huntington <mellomike at gmail.com>wrote:

> I shouldve made it clear that these will be split into different modules.
> So those that don't want economy won't have to use that module.
>
> Sent from my iPhone
>
> On Feb 13, 2009, at 6:33 PM, "Chris Hart" <Chris at codetorque.co.uk> wrote:
>
>  I can understand why groups and economy could be linked for various
> reasons, but I would personally prefer that sort of thing broken apart –
> just sharing on building via groups, sharing objects with group, would all
> be really lovely to have, whereas economy is less of an immediate issue for
> me (even moreso with rumours of further complications regarding taxation for
> in-world purchasing
> <http://15timez.blogspot.com/2009/02/sl-in-world-transactions-to-be-taxed.html>
> http://15timez.blogspot.com/2009/02/sl-in-world-transactions-to-be-taxed.html)
> since I have no aspirations to be a banker or accountant. Having it as an
> optional extra would be great should my opinion be changed on this matter!
> J
>
>
>
> Groups for chat, groups for building – yes please! Completely understand
> others wanting & demanding economy and have no desire to dampen any efforts
> in that area, but if the two are unlinkable in your project then would very
> much like to see some alternative projects in development. I don't see
> particularly why basic groups like that would have to be a forge project
> either, rather than a core feature.
>
>
>
> Just my 2p.
>
>
>
> Chris / Strawberry
>
>
>
> *From:* opensim-dev-bounces at lists.berlios.de [
> mailto:opensim-dev-bounces at lists.berlios.de<opensim-dev-bounces at lists.berlios.de>]
> *On Behalf Of *Michael Huntington
> *Sent:* 13 February 2009 20:55
> *To:* <opensim-dev at lists.berlios.de>opensim-dev at lists.berlios.de
> *Subject:* Re: [Opensim-dev] Groups in OpenSim
>
>
>
> Well, I don't mind sharing a little info.. but remember we're still in
> planning stages and getting the feature list together. Also I personally
> don't have a problem having this project open during development. So I'll
> let Adam and the DeepThink team decide on that... I'll host any files if
> needed or we can use opensim's gforge. All, I'm doing is sponsoring this
> project.. because I know how much the community would like groups and other
> features up and running.
>
>
>
> Basically we're working on getting economy and groups running.. and
> hopefully if Diva accepts our offer, we can get groups working across the
> Hypergrid... (still working on that). DeepThink already has a list of
> features listed for how we can safely and securely implement groups and
> economy.
>
>
>
> Again, I'm not the most tech savvy person.. I'm just sponsoring this.. so
> Adam can share as much info as he likes.. once we come to a conclusion on
> what the exact features will be ... but so far it seems he understands what
> we're looking for in the project.
>
>
>
> On Fri, Feb 13, 2009 at 3:49 PM, Frisby, Adam < <adam at deepthink.com.au>
> adam at deepthink.com.au> wrote:
>
> I think the consensus with Mike is to develop it on the forge, but I'll let
> him speak for me here since he's sponsoring it and I don't want to say
> anything  that may be wrong.
>
>
>
> Regards,
>
>
>
> Adam
>
>
>
> *From:* <opensim-dev-bounces at lists.berlios.de>
> opensim-dev-bounces at lists.berlios.de [mailto:<opensim-dev-bounces at lists.berlios.de>
> opensim-dev-bounces at lists.berlios.de] *On Behalf Of *Dahlia Trimble
> *Sent:* Friday, 13 February 2009 12:48 PM
>
>
> *To:* <opensim-dev at lists.berlios.de>opensim-dev at lists.berlios.de
> *Subject:* Re: [Opensim-dev] Groups in OpenSim
>
>
>
> Agreed... something like groups is too complex to be submitted all at once,
> unless it's a module in forge. I've been working on group chat
> infrastructure and this could cause conflict unless it's developed in an
> open manner.
>
> On Fri, Feb 13, 2009 at 12:43 PM, Justin Clark-Casey <<jjustincc at googlemail.com>
> jjustincc at googlemail.com> wrote:
>
> Frisby, Adam wrote:
> > Yep, Mike here has graciously offered to have us develop it for the
> public domain. With a little luck we should be starting this one soon, along
> with some other features he's asked for (I won't ruin any suprises, but they
> are much-asked for).
>
> I don't like to see surprises spoilt either but it would be nice to know
> what they are sooner rather than later, so that
> nobody wastes time with duplicate development.
>
> Will the development happen in the open commit by commit?
>
>
> >
> > Adam
> >
> >> -----Original Message-----
> >> From: <opensim-dev-bounces at lists.berlios.de>
> opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
> >> <bounces at lists.berlios.de>bounces at lists.berlios.de] On Behalf Of Mike
> Huntington
> >> Sent: Thursday, 12 February 2009 9:11 AM
> >> To: <opensim-dev at lists.berlios.de>opensim-dev at lists.berlios.de
> >> Subject: Re: [Opensim-dev] Groups in OpenSim
> >>
> >> I'm currently in talks with DeepThink to have this developed for my
> >> grid. The work will be donated back to the opensim community once
> >> finished.  Hopefully work on this will begin later this month.
> >>
> >> Sent from my iPhone
> >>
> >> On Feb 12, 2009, at 10:46 AM, Ruud Lathrop < <ruud.lathrop at gmail.com>
> ruud.lathrop at gmail.com>
> >> wrote:
> >>
> >>> Hi,
> >>>
> >>> Does anybody know if somebody is working on features to implement
> >>> Groups? I see a GroupsModule in Core.Avatar. But that doesn't hold
> >>> much implementation.
> >>>
> >>> If nobody is building that, how can I start working on something
> >>> like that?
> >>>
> >>> Ruud
> >>>
> >>>
> >>> _______________________________________________
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>
> --
> justincc
> Justin Clark-Casey
>  <http://justincc.wordpress.com>http://justincc.wordpress.com
>
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