[Opensim-dev] [Opensim-users] hypergrid teleports andnon-hypergrid simulators
Brianna
wwwench at gmail.com
Tue Feb 3 00:08:03 UTC 2009
There is no need to waste grid positions just to enable HG maps.
What worked for us at the Birthday Event was to create a dual purpose region for HG and sailing practice. To the normal instance it appeared as a 100% water region and from the HG enabled it was a voyage to Ellis Island. With an osFunction TP it was a click and arrive, yet to another Avatar, a region to learn to sail.
Bri
the sailboat is not a vehicle
----- Original Message -----
From: "Cristina Videira Lopes" <lopes at ics.uci.edu>
To: <opensim-dev at lists.berlios.de>
Sent: Sunday, February 01, 2009 4:05 AM
Subject: Re: [Opensim-dev] [Opensim-users] hypergrid teleports andnon-hypergrid simulators
> Mic Bowman wrote:
>> we have two simulators with one region each running with hypergrid
>> turned on. we want "foreign" users to go through one of the gateways
>> to get into our grid. i know that the users can freely teleport around
>> our grid once they have hypergrid teleported to a gateway region. what
>> are the *expected* capabilities for that kind of users once the leave
>> the hypergrid enabled region and move around the rest of our grid?
>>
>>
> [Sorry, moving this again to -dev, because I can't access my outgoing
> server on the other account while I'm traveling]
>
> Here's what happens. Foreign users carry around information about their
> servers (user, inventory, home region, etc) that is stored on their
> run-time profile cached in the regions. When they go from an HG region
> to another HG region, that information is passed on via the message
> expect_hg_user, which only HG regions understand. When they go from an
> HG region to a non-HG region, the receiving region doesn't understand
> that message, so it knows nothing about those servers for the foreign
> user. If the TP is far enough away, the profile is removed from the
> departing HG region (as normal for all TPs), so the user's servers info
> is permanently lost for the rest of the session. Even if the user comes
> back to the HG region, the information has been lost.
>
> Without that information the foreign user cannot: access inventory
> (except for the items that are cached in the viewer), go back home, etc...
>
> So jumping from an HG region to a non-HG region on the same grid is ok,
> in the sense that it doesn't crash anything, and that the user's agent
> is is able to interact with the world, but that user becomes impaired in
> many ways. The user is still able to chat, build & move things (if
> allowed), TP around, etc. It's just the interaction with his/her home
> servers that is impaired.
>
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-dev/attachments/20090202/c811e6af/attachment-0001.html>
More information about the Opensim-dev
mailing list