[Opensim-dev] Mumble & Voice

Jeroen van Veen j.veenvan at gmail.com
Sat Dec 5 13:22:06 UTC 2009


Hi Toni,

does that mean that the prototype's version can be used as a dropin 
replacement for SLVoice with the vanilla sl-viewer?

Cheers,

Jeroen

Op zaterdag 05 december 2009 07:48:42 schreef Toni Alatalo:
> Rob Smart kirjoitti:
> > Mumble/Murmur looks great (Murmur is the server component) but they
> > use the speex codec which is not supported by SLVoice (the SL clients
> > inbuilt VOIP client) so use of it without modifying the client is
> > unfortunately not possible.
> 
> IIRC the original rexviewer prototype (aka. the current prod. version)
> comes with a slvoice replacement which uses Speex. AFAIK slvoice is a
> separate app with which slviewer talks over some kind of ipc, so it can
> be changed to another implementation without touching the viewer itself.
> 
> > Rob.
> 
> ~Toni
> 
> > On Fri, Dec 4, 2009 at 2:10 PM, Robert A. Knop Jr. <rknop at pobox.com
> > <mailto:rknop at pobox.com>> wrote:
> >
> >     I don't know if anybody is aware of this, but there's a fully open
> >     source (BSDish) VOIP server/client named Mumble --
> >     http://mumble.sourceforge.net/ .  I don't know if they have a
> >     library/API that could be used for integrating the server into other
> >     things.  However, this might be something that could be integrated
> >     into
> >     OpenSim as built-in Voice.  (It would require changes to the client
> > as well, of course.)
> >
> >     I know that some folks use Skype or phone voice bridges to use Voice
> >     while in OpenSim, but I've found that not having the visual
> >     feedback on
> >     who's talking (voice gestures or the green lines over your head)
> >     really
> >     breaks the immersion.  It'd be great to have some sort of built-in
> >     Voice
> >     solution (even better if it was spatial, but even just "global" with
> >     visual feedback would get us most of the way there).
> >
> >     Is anybody working on integrating Voice into OpenSim right now?  I
> >     know
> >     that there's something going on with FreeSwitch.  Who's the expert on
> >     Voice in OpenSim?
> >
> >     --
> >     --Rob Knop
> >      E-mail:    rknop at pobox.com <mailto:rknop at pobox.com>
> >      Home Page: http://www.pobox.com/~rknop/
> >     <http://www.pobox.com/%7Erknop/>
> >      Blog:      http://www.sonic.net/~rknop/blog/
> >     <http://www.sonic.net/%7Erknop/blog/>
> >
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