[Opensim-dev] Development models
Diva Canto
diva at metaverseink.com
Fri Apr 17 17:22:25 UTC 2009
The OpenSim project has a process for assessing and approving code to
core, and the Hypergrid patch went through that process. In case you
weren't here then, you can look those discussions up in the archives of
this mailing list back in October/November.
I'm not sure the process is explained on the Wiki. Some of it is here:
http://opensimulator.org/wiki/Support#Feature_Requests
But it's not complete. Maybe Justin or others can explain it, if people
are interested in knowing.
Mike Dickson wrote:
> Sort of, yes. Except in opensim pretty much everything happens on head.
> IMO, ideally the hypergrid stuff would be done on a branch (and if I
> want that I can check out from that branch) and the changes wouldn't
> make it back into core until any changes to interfaces (or new
> implementations of interfaces) was defined and completed.
>
> I'm not picking on your work. It's good stuff. I'm arguing for more
> rigour in how things get into core and the modularity of the platform
> gets improved. As a new developer understanding whats in OpenSim is a
> PITA today. I'd like to see that improve so we can increase the number
> of hands making the improvements happen.
>
> Mike
>
> On Fri, 2009-04-17 at 17:05 +0000, Diva Canto wrote:
>> That's exactly what I'm doing here.
>>
>
>
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