[Opensim-dev] Legal Issues was RFC Profiles

Dahlia Trimble dahliatrimble at gmail.com
Sat Apr 4 05:02:19 UTC 2009


The reason I proposed using the description field was because only prim
assets allow you to insert a notecard, and there are other assets (textures,
sounds, animations) where a specific license may be desired but they don't
have inventories where a notecard could be stored like prims do.

On Fri, Apr 3, 2009 at 9:16 PM, Dahlia Trimble <dahliatrimble at gmail.com>wrote:

> I have an idea that is probably a bit on the hackish side, and I'm not sure
> it would without some experimentation but I believe it could work without
> any modifications to the LL viewer.
> Create a notecard containing the license information desired and name it
> "License". Save the notecard. Now take the UUID for the notecard and paste
> it into the description field of the asset you want it to apply to. Opensim,
> noting that the notecard is named "License" and is created by the same
> person who created the asset, subsequently attaches that UUID to the asset
> in a separate database field, and clears the description field of the asset,
> allowing the description to be used for other purposes. When the asset is
> transferred, the asset and the notecard are both given to the recipient in a
> unique folder. Since the UUID is associated with the asset internally to
> OpenSim and not directly accessible from the viewer, subsequent transfers of
> the asset would always include the notecard.
>
> There may be some problems that I haven't considered with this approach,
> hopefully the community can comment and improve it or come up with
> alternatives.
>
>
> On Fri, Apr 3, 2009 at 8:40 PM, Frisby, Adam <adam at deepthink.com.au>wrote:
>
>> I think attaching license information to inventory entries in the database
>> would be a simple enough tweak. Getting the viewer to display that
>> information is a good deal harder.
>>
>> Any suggestions on that matter I am welcome to hear - the better if it
>> doesn't require us to modify client code.
>>
>> Adam
>>
>> > -----Original Message-----
>> > From: opensim-dev-bounces at lists.berlios.de [mailto:opensim-dev-
>> > bounces at lists.berlios.de] On Behalf Of Ralf Huelsmann
>> > Sent: Tuesday, 31 March 2009 2:01 PM
>> > To: opensim-dev at lists.berlios.de
>> > Subject: Re: [Opensim-dev] Legal Issues was RFC Profiles
>> >
>> > Dear all,
>> >
>> > i while ago i went over the legal side of many aspects with 2 lawyer.
>> >
>> > Since this is a multinational question and in many cases has not
>> > exampels
>> > (e.g. no judgments by court) it tends to be a discussion based on
>> > personal
>> > flavor, but not legal facts.
>> >
>> > And yes, maybe there is enough mud for the whole 3D web.
>> >
>> > But to come to the point:
>> >
>> > - I don´t know any country, where having the ability to add a
>> > hypergrid-aware note about the creator and a license (hint, url,
>> > notecard)
>> > would have negative impact
>> >
>> > - I know a few countrys where it would realy help from legal side
>> >
>> > - it would be a clear sign, that the opensim crew takes care about
>> > content
>> > rights and ownership
>> >
>> >
>> > And yes, this only is another brick in the wall of copyright
>> > protection. We
>> > still have RL laws, we still need secure technical system, rights
>> > management
>> > etc etc...
>> >
>> > And spoken in sex beds, I am more afraid about the pure mass von
>> > animations
>> > etc - a few more notecards don´t worry me to much.   :-)
>> >
>> > So - if it is possible somehow, please add it.
>> >
>> >
>> > Just my 2 cent...
>> >
>> >
>> > Cheers,
>> > Ralf
>> >
>> >
>> > ---
>> > Date: Tue, 31 Mar 2009 18:34:58 +0200
>> > From: "Colin B. Withers" <Colin.Withers at eumetsat.int>
>> > Subject: Re: [Opensim-dev] Legal Issues was RFC Profiles
>> > To: "opensim-dev at lists.berlios.de" <opensim-dev at lists.berlios.de>
>> > Message-ID:
>> >
>> > <B293F9025AB9DF4BBD3BC3403F25DA4501609B5C5731 at EXW10.eum.root.eumetsat.i
>> > nt>
>> >
>> > Content-Type: text/plain; charset="Windows-1252"
>> >
>> > Won't this also force grids to do what SL do and forbid users to
>> > transfer
>> > their accounts/log in details to someone else (and hence all their
>> > inventory)?
>> >
>> > Why do I get the feeling that we are starting to wade in mud?
>> >
>> > Can't all the issues of permissions, i.e. the three future (next owner)
>> > permissions, and the extra two current permissions (anyone can copy,
>> > anyone
>> > can move), and licensing, all be dealt with in the TOS of the
>> > individual
>> > grids, which then apply to all users of that grid, both creators and
>> > end-users?
>> >
>> > Can you imagine the mess of an object with multiple textures, filled
>> > with
>> > various anims, scripts and notecards (thinking sexgen bed here), and
>> > they
>> > all have different permissions/licenses. Doesn't bear thinking about :(
>> >
>> > Rock
>> >
>> > _______________________________________________
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>
>
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