[Opensim-dev] terrain and blank assets, do they need to be non temporary?
Stefan Andersson
stefan at tribalmedia.se
Wed Mar 12 05:34:45 UTC 2008
The terrain assets are created on startup; I thought they already WERE non-temporary...
All the default assets should be temp, if 'blank' is what it sounds like, it should be a default asset.
/Stefan
> Date: Tue, 11 Mar 2008 17:47:44 -0400
> From: sean at dague.net
> To: opensim-dev at lists.berlios.de
> Subject: [Opensim-dev] terrain and blank assets, do they need to be non temporary?
>
> Two asset names are the cause for a large amount of content in the
> assets database at the moment, being terrain assets and blank assets.
> Any idea if these really need to be non temporary? Are the terrain
> assets created at start from the RegionStore? Could they be made to do
> so?
>
> -Sean
>
> --
> __________________________________________________________________
>
> Sean Dague Mid-Hudson Valley
> sean at dague dot net Linux Users Group
> http://dague.net http://mhvlug.org
>
> There is no silver bullet. Plus, werewolves make better neighbors
> than zombies, and they tend to keep the vampire population down.
> __________________________________________________________________
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