[Opensim-dev] scriptengine, Xengine ?

Lc lcc1967 at gmail.com
Thu Jun 19 13:44:12 UTC 2008


Anything i can do to help that merge

I put osGetRelease() and osGetServerLib() on hold until a GO.
thoses functions are functional.


sacha

On Thu, Jun 19, 2008 at 3:13 PM, Melanie <melanie at t-data.com> wrote:

> Hi,
>
> there is currently an effort underway to merge the fork (XEngine)
> back into the main LSL implementation. To make things easier, no new
> LSL should be implemented while this work is in progress.
> You're free to write the function(s), but it's certain that the file
> name to patch will change.
>
> In my copy of he tree, it's currently
> OpenSim/Region/ScriptEngine/Common/LSL/ILSL_API.cs,
> OpenSim/Region/ScriptEngine/Common/LSL/Api/LSL_Api.cs and
> OpenSim/Region/ScriptEngine/Common/LSL/Stub/LSL_Stub.cs.
>
> The actual implementation are in
> OpenSim/Region/ScriptEngine/Common/LSL/Api/LSL_Api.cs, which is
> almost identical to the current
> OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs.
>
> A patch against the latter file will likely succeed against the new
> file after reorganization.
>
> Melanie
>
>
> Lc wrote:
> > Hello
> >
> > i'm currently digging the opensim code and I need some enlightments:
> >
> >  I found some command like osregionnotice in several projects  like
> > OpenSim.Region.ScriptEngine.Common and
> > OpenSim.Region.ScriptEngine.XEngine.Script
> >
> > Can someone explain me the logic behind and where should i wrote a new
> > os function ?
> >
> >
> > thanks
> >
> >
> > sacha magne (in sl)
> >
> >
> >
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> >
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