[Opensim-dev] init.d scripts I put on the wiki and putting then in the svn
Brian Wolfe
brianw at terrabox.com
Sat Feb 9 19:47:18 UTC 2008
/opt isn't a good place to drop things as a package in Debian format.
8-(
If you want, I can help with the packaging a bit. Xen was also a bear
and a half to get packaged right.
On Sat, 2008-02-09 at 13:12 -0600, Gryc Ueusp wrote:
> In particular, I encourage you to look at the debian/rules file. I didnt get
> far enough to make it run from init.d. Currently it just compiles and dumps
> it into /opt/opensim. And yes, it can be used on any debian based distro, or
> at least it should.
>
> On Saturday 09 February 2008 12:57:56 pm Brian Wolfe wrote:
> > What are you using for the init.d scripts?
> > Is this specific to ubuntu or can it be used on any Debian based distro?
> >
> > On Sat, 2008-02-09 at 12:01 -0600, Gryc Ueusp wrote:
> > > On Saturday 09 February 2008 2:19:41 am Brian Wolfe wrote:
> > > > Because unix installer scripts typically ship with the application.
> > > > They install by default to /usr/local/* and can be told to install to a
> > > > different root so that packagers can then tarball the resulting files
> > > > up. Typically this is done using make. If ther eis to be any chance of
> > > > acceptance by the linux distros for inclusion then this is somethign
> > > > that is needed.
> > > >
> > > > I plan on creating a makefile that would run runprebuild.sh, then nant,
> > > > then install.
> > >
> > > I've already got those first couple steps done:
> > > https://launchpad.net/~gryc-ueusp/+archive
> > >
> > > > On Sat, 2008-02-09 at 00:00 -0700, Nebadon Izumi wrote:
> > > > > if your making an installer why do they need to be in the SVN?
> > > > >
> > > > > On Feb 8, 2008 10:27 PM, Brian Wolfe <brianw at terrabox.com> wrote:
> > > > > I was considering creating a unix installer tool which would
> > > > > need the
> > > > > scripts.
> > > > >
> > > > > On Sat, 2008-02-09 at 04:12 +0000, Justin Clark-Casey wrote:
> > > > > > Brian Wolfe wrote:
> > > > > > > I was thinking today that it would probably be a good
> > > > > > > idea
> > > > >
> > > > > to have a
> > > > >
> > > > > > > place in the SVN where contributing scripts such as these
> > > > >
> > > > > could be
> > > > >
> > > > > > > added. That way people wouldn't have to hunt them down on
> > > > >
> > > > > the wiki to
> > > > >
> > > > > > > have them. It would also let me pass out updates for the
> > > > >
> > > > > scripts as I
> > > > >
> > > > > > > improve them.
> > > > > > >
> > > > > > > Any objections to makign the scripts a part of OpenSim
> > > > >
> > > > > svn? If not,
> > > > >
> > > > > > > would someone be kind enough to dd them for me? :)
> > > > > >
> > > > > > In my personal opinion, support scripts like these should
> > > > >
> > > > > live in a
> > > > >
> > > > > > separate space from the core OpenSim project.
> > > > >
> > > > > _______________________________________________
> > > > > Opensim-dev mailing list
> > > > > Opensim-dev at lists.berlios.de
> > > > > https://lists.berlios.de/mailman/listinfo/opensim-dev
> > > >
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> > >
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>
>
>
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