[Opensim-dev] Auditorium for 500
Nebadon Izumi
nebadon2025 at gmail.com
Sat Dec 13 17:03:51 UTC 2008
sure the team is more than capable, but I'm not convinced .NET and Mono with
C# will ever be able to perform at a level suitable enough for this kind of
performance, Its not a matter of talent, but more a matter of limitations of
the language we are using to program the simulator, I am not claiming 100%
we wont be able to achieve it, the language is very young and there could be
enhancments to .net and mono in the future that will allow for much higher
performing apps.
Nebadon
2008/12/13 Kyle G <create at reactiongrid.com>
> Even when compared to mature, production products we offer to host
> usually users select OpenSim over all others. You just have to properly
> set expectations and then guide new users through the many limits. I
> personally do feel OpenSim will exceed 100 avatars as the development team
> is amazingly talented and dedicated. But I am only going by our almost full
> year of testing and over a dozen grid owners we service.
>
>
>
> Keep us posted Americo!
>
> Kyle G
>
> www.reactiongrid.com
>
>
>
> *From:* opensim-dev-bounces at lists.berlios.de [mailto:
> opensim-dev-bounces at lists.berlios.de] *On Behalf Of *Nebadon Izumi
> *Sent:* Saturday, December 13, 2008 11:32 AM
> *To:* americo at dmu.com; opensim-dev at lists.berlios.de
> *Subject:* Re: [Opensim-dev] Auditorium for 500
>
>
>
> Americo,
>
>
> No your testing is spot on, if not exceeding what we normally see OpenSim
> Capable of being able to do, OpenSIM will likely never be capable of hosting
> 500 visitors in 1 simulator, Secondlifes Limit is somewhere around 100 and
> even with 100 it runs extremly bad. OpenSims Maximum acceptible user load
> on even the most beefy hardware is somewhere between 20-30 visitors on a
> good day, generally 10 visitors or even less will bring a sim crashing to
> its knees within a matter of hours. and even a Sim sitting idle generally
> at this point doesnt last more than about 24 hours before becoming
> completely unstable for use. You need to remember this project is alpha
> level, and very very very buggy software at this stage. But that said, 500
> avatars in one simulator is a lofty goal that probably can not be achieved
> with OpenSIM, unfortunatly the programming language we have chosen to
> program opensim in will probably prevent us from ever even being able to
> have 100 avatars in 1 simulator, let alone 500. Hope this helps, just be
> aware that OpenSIM is just slightly more than 50% complete in its source
> code. There is still a very long road ahead before we get anywhere near the
> end, or even begin beta testing with this software, IT IS NOT A PRODUCTION
> ENVIRONMENT! Good luck with your testing.
>
> Nebadon
>
> On Sat, Dec 13, 2008 at 5:31 AM, Americo Damasceno <adamascj at hotmail.com>
> wrote:
>
> Thanks, Kyle.
>
> I did some tests, having a "basic" (?) PC (DELL Latitude D 600 w/Centrino 2
> GHz 512 Mb), OpenSim StandAlone, 1 region, Windows and "my number" is: NO
> MORE THAN 20 visitors/avatares to have a good performance.
>
> Is it a reasonable number or am I doing something wrong?
>
> Thanks,
>
> Americo
>
> http://www.dmu.com
> ------------------------------
>
> Invite your mail contacts to join your friends list with Windows Live
> Spaces. It's easy! Try it!<http://spaces.live.com/spacesapi.aspx?wx_action=create&wx_url=/friends.aspx&mkt=en-us>
>
>
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>
>
>
> No virus found in this incoming message.
> Checked by AVG - http://www.avg.com
> Version: 8.0.176 / Virus Database: 270.9.16/1842 - Release Date: 12/12/2008
> 6:59 PM
>
> _______________________________________________
> Opensim-dev mailing list
> Opensim-dev at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://opensimulator.org/pipermail/opensim-dev/attachments/20081213/08f4a9e4/attachment-0001.html>
More information about the Opensim-dev
mailing list