[Opensim-dev] "Friendly teleports" between the standalone sims
Dalien Talbot
dalienta at gmail.com
Thu Sep 27 18:47:09 UTC 2007
> >but even with those two still unkilled, like I wrote to Stefan - still
> >there might be quite some value from being able to at least visit other
> sim
>
> I don't think identiy and inventory should be solveable
>
> Identity can be handled as a distributed trust scenario, much like the way
> PGP operates, meaning if I trust Peter and Peter trusts Alice, then it is
> very likely that I would trust Alice too. This could be arranged with
> digitally signed certificates, possibly X509, but we don't have to use an
> official one, but the advantages to using a public certificate is obvious.
>
> So intially I will create a certificate on my own, and sign it my self. I
> then meet Peter, we become friends, and we sign each others certificats.
> This way my identity is defined by the people I know. A user server would
> then allow access, not based on a username password scenario, but on a
> "who
> has signed the certificate basis".
yes. I think we are in sync here.
http://daltonic.blogspot.com/2007/09/free-identity-or-how-to-combat-griefing.html
On to inventory (and asset storage)
> I believe that we should - via the plugins - make it possible to store the
> inventories and assets in a distributed environment, where each user hosts
> a
> an asset server and an inventory server. This server should store a
> personal
> inventory and a copy of the assets referenced by the inventory items. This
> way the inventory can follow the user across grids, and nobody would have
> to
> host a huge asset store.
yes, again. I had in my mind the concept of "home sim" - the place where you
are "registered". (could be a field in the certificate, or such). Then in
the simplest case we could have the assets stored either within the same sim
(to allow the plug-and-play operation for the majority of the users, who do
not have a lot of registrations on their sim anyway) - or to allow direct
reference onto a separate server, which would store the assets, with the
"home sim" possibly being a commercial entity providing this as a hosting
service to their users.
Everyone should have at least their own inventory stored locally. Whether or
not this would be backed by a DHT is another story. In the ideal world, yes,
something like GLACIER ( http://epostmail.org/technical.html) might be nice
(it claims the 6-nines availability in the case of 60% correlated node
failure) - but this would be also a rather slow media, so the biggest reason
to use it as a "distributed backup" - you reinstall the sim, and assuming
that you have kept your private key/cert pair, then you can suck all of your
data back in upon the restart.
/d
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