[Opensim-dev] server consoles

Tleiades tleiades at hotmail.com
Thu Oct 4 05:03:31 UTC 2007


I believe the long term plan is to provide a separate set of administrators 
tools, both command line and GUI based.


Personally I think some tools for monitoring server state, SNMP? would be 
nice too

/tleiades
----- Original Message ----- 
From: "Dalien Talbot" <dalienta at gmail.com>
To: "Jeff Ames" <jeffames at gmail.com>
Cc: <opensim-dev at lists.berlios.de>
Sent: Thursday, October 04, 2007 2:15 AM
Subject: Re: [Opensim-dev] server consoles


>I guess it would be a nice-to-have indeed... And to have a "proper" parser
> (with the easier way to embed help, and ensure the correctness of syntax 
> and
> parameters, maybe) as well.
>
> What I do right now for zion/ruth is run a shell script within screen 
> which
> sleeps until a flag file "opensim-ready" is present, and then starts the
> server.
>
> Works rather well unless the host restarts...
>
> So if you are interested to poke around in this area - I guess you'd be 
> more
> than welcome :)
>
> /d
>
> On 10/2/07, Jeff Ames <jeffames at gmail.com> wrote:
>>
>> Hello,
>>
>> I was wondering what the future of the console is on the servers.
>> Right now it's nice to be able to manipulate the servers directly
>> through stdin, but if they're running stably as daemons on a Linux
>> box, using stdin to talk to them seems a bit awkward.  And if stdin
>> gets closed, the server currently dies with a NullReferenceException.
>> Are there any plans floating around of separating the console into a
>> separate application, similar to the mysql console, or such?
>>
>> Jeff
>> _______________________________________________
>> Opensim-dev mailing list
>> Opensim-dev at lists.berlios.de
>> https://lists.berlios.de/mailman/listinfo/opensim-dev
>>
>


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