[Opensim-dev] Incompatibilities between libsl 0.2 and 0.3

Sean Dague sean at dague.net
Thu Nov 8 12:43:33 UTC 2007


On Thu, Nov 08, 2007 at 03:15:38PM +0800, Adam Frisby wrote:
> I think that's for the best.
> 
> Now that the LL protocol is set in stone, we dont really gain much by 
> libsl upgrades, we only use libsl for it's packet definitions, and even 
> that's something we may internalise depending on how long it takes for 
> the 'lite' libsl release to happen.

I disagree on just punting on the upgrade.  The amount of pain is causes
folks on IRC in 64bit land, and the number of folks we are loosing as
being interested in the project because of it is quite high.

Per previous email, if we've got issues with the library, especially
just attribute visibility, those should be communicated to the sldev
team and see if they would be nice and address them.  Tleiades, a
complete list of your findings would be great.

> This does raise a interesting topic though - I think Sean volunteered to 
> look at our UDP code at the office hours yesterday. Sean are you still 
> up for that little project?

You'll have to be a bit more specific.  :)  I did tell MW it's been a
while since I did UDP packet handling.  What specifically do you want
digging into?

	-Sean

-- 
__________________________________________________________________

Sean Dague                                       Mid-Hudson Valley
sean at dague dot net                            Linux Users Group
http://dague.net                                 http://mhvlug.org

There is no silver bullet.  Plus, werewolves make better neighbors
than zombies, and they tend to keep the vampire population down.
__________________________________________________________________
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