[Opensim-users] Find a mesh error in new release

Luisillo Contepomi luisillocontepomi at gmail.com
Thu Aug 17 08:01:51 UTC 2017


Thank you very much for your help Ubit!
I found this total useful information about the lost prim with console
"show part id":

Region (El Rocio) # show part id db7a33ab-3bf3-4c95-9f52-0eca72105af3
Name                  : mesh
Description           :
Local ID              : 2185399123
UUID                  : db7a33ab-3bf3-4c95-9f52-0eca72105af3
Location              : <506.1244, 459.9622, 23.69415> @ El Rocio
Parent                : jarron piedra con "Lirios de dia" Rosas 4ea50617-1cd0-45
14-9158-439e220a40e4
Link number           : 5
Flags                 : Phantom
FlexiDrag             : 0
FlexiEntry            : False
FlexiForce            : <0,0,0>
FlexiGravity          : 0
FlexiSoftness         : 0
HollowShape           : Same
LightColor            : <0,0,0,1>
LightCutoff           : 0
LightEntry            : False
LightFalloff          : 0
LightIntensity        : 1
LightRadius           : 0
Location (relative)   : <-3.051758E-05, -3.051758E-05, 0.6448956>
Media                 : n/a entries
PathBegin             : 0
PathEnd               : 0
PathCurve             : 16
PathRadiusOffset      : 0
PathRevolutions       : 0
PathScale             : <100,100>
PathSkew              : <0,0>
FlexiDrag             : 0
PathTaper             : <0,0>
PathTwist             : 0
PathTwistBegin        : 0
PCode                 : 9
ProfileBegin          : 12500
ProfileEnd            : 0
ProfileHollow         : 27500
ProfileShape          : Square
ProjectionAmbiance    : 0
ProjectionEntry       : False
ProjectionFocus       : 0
ProjectionFOV         : 0
ProjectionTextureUUID : 00000000-0000-0000-0000-000000000000
Rotation (Relative)   : <-1.44116E-15, -6.519199E-15, 0.9063072, -0.4226197>
Rotation (World)      : <0, 0, 0.9396933, 0.3420187>
Scale                 : <0.8555003, 0.8555003, 0.272009>
SculptData            : 0 bytes
SculptEntry           : True
SculptTexture         : 25c48140-11f5-48b9-8693-443f9c1185e2
SculptType            : 5
State                 : 0
Face 0 texture ID     : eb46826d-9c9a-4d0e-a2b3-998dde3c6c8a
Face 1 texture ID     : eb46826d-9c9a-4d0e-a2b3-998dde3c6c8a
Face 2 texture ID     : eb46826d-9c9a-4d0e-a2b3-998dde3c6c8a
Face 3 texture ID     : eb46826d-9c9a-4d0e-a2b3-998dde3c6c8a
Face 4 texture ID     : eb46826d-9c9a-4d0e-a2b3-998dde3c6c8a
Face 5 texture ID     : eb46826d-9c9a-4d0e-a2b3-998dde3c6c8a
Face 6 texture ID     : eb46826d-9c9a-4d0e-a2b3-998dde3c6c8a
Face 7 texture ID     : eb46826d-9c9a-4d0e-a2b3-998dde3c6c8a
Items                 :
  Name                                                Type          Running  Ite
m UUID                             Asset UUID

2017-08-16 21:18 GMT+02:00 AJLDuarte <ajlduarte at sapo.pt>:
> Hi
>         It is a prim/part named "Mesh" and has uuid db7a33ab-3bf3-4c95-9f52-0eca72105af3
>         In world you can try to use viewers area search to find by name.
>         In region console you can try "show part id db7a33ab -3bf3-4c95-9f52-0eca72105af3"
>         Do "help objects" for a few more commands that may be usefull
> Ubit
>
> -----Original Message-----
> From: opensim-users-bounces at opensimulator.org [mailto:opensim-users-bounces at opensimulator.org] On Behalf Of Luisillo Contepomi
> Sent: Wednesday, August 16, 2017 17:52
> To: opensim-users at opensimulator.org
> Subject: [Opensim-users] Find a mesh error in new release
>
> Hi all,
> How can I find this object. I do not know name or location.
> The uuid indicated from where is? is object is prim in a object ...¿?
> Thank you for your ideas.
>
>
> 18:48:02 - [ubOde]: start processing pending actor operations
> 18:48:03 - [MESH]: invalid degenerated mesh for prim mesh/db7a33ab-3bf3-4c95-9f5
> 2-0eca72105af3 ignored
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