[Opensim-users] LSL HTTP server is slow (part II)
David Saunders
abitar.com at gmail.com
Sun Jan 17 14:33:25 UTC 2016
Well RTP are only good as the latency of the network they are on :)
On Sat, Jan 16, 2016 at 9:17 PM, Jeff Kelley <opensim at pescadoo.net> wrote:
> At 12:08 PM -0500 1/16/16, David Saunders wrote:
>
> I been working with a few DJs, and written several boards and other stuff
>> for them.
>> But on the things they noticed is the song board update faster then
>> there stream does.
>> I take that as a complement that I can get the boards updating faster
>> then them listing
>> to the stream. I even added a trim command to them to "delay" the
>> update. If you DJ
>> and listen to your output from you mixer and listen in the client as the
>> same time you
>> get an echo effect :) This is due to the time it takes to mixer->encoder
>> -> stream
>> server -> decoder -> listener. This delay can be up to 15 sec depending
>> on how
>> everything is setup. The only way to get a good sync with objects is to
>> have the
>> client proved the control with there own client.
>>
>
>
> Hi David.
>
> Yes, audio streaming latency is a pain and breaks the action/result loop
> in a bad way. You can't even try to compensate, since latency differ from
> viewer to viewer. Your are never sure what your listeners hear.
>
> There is nothing we can do here. HTTP streaming is not real-time. RTP is,
> but that's another story.
>
> Happy DJ'ing (with delay).
>
>
>
> -- Jeff
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