[Opensim-users] Singularity - Object Export - Built in Texture Handling

Ai Austin ai.ai.austin at gmail.com
Fri May 8 13:25:49 UTC 2015


I am not quite sure where to send this suggestion... as opposed to a 
bug report.. but in the hope that the Singularity viewer folks might 
see this mailing list...

I note that when objects are exported to Collada DAE or 3D OBJ the 
textures that are allowed to be exported do not include the standard 
built in ones that a re VERY commonly included in objects.

Blank Texture
Default (Plywood) Texture
Default media Texture
Default Trabsparent Texture

all of which have a standardized UUID and all of which are open 
source.  Not including these means that any object intended for 
export has to be changed to include your own fresh versions of these 
items.. which for complex objects is a LOT of work.  I know, I just 
did that to get a simple build out from OpenSim for use in HiFi and 
it took ages and needed multiple attempts to find all the faces with 
those 4 built in textures on them.

Can I suggest that these 4 items should be exported as if hey are 
fully accessible as if the exporter was creator?



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