[Opensim-users] Nasty vibration walking on terrain

Luisillo Contepomi luisillo at contepomi.net
Mon Mar 2 18:05:51 UTC 2015


Please look your "hitbox" when you are walking.

Develop Menu, Render metadata ...avatar hitboxes.

The cabin is "in" sand when you are stoped.
When you are walking the cabin is going up and down with the steps.
This is the vibration.
The questions for me now is:
Can we positioning the avatar down of his capsule?.  As is in big avatars.

With AvatarHeightLowFudge < -0.3  big avatars feets are "in" land
positive values do the little avatars are on air over land.

Kindest regards,
Luisillo




More information about the Opensim-users mailing list