Avatar is walking "flying" at 30 cm over land. Is not a solution. El 01/03/2015 a las 22:16, Ethan Grammatikidis escribió: > Ok.. results from testing: > > [BulletSim] > AvatarHeightLowFudge = 0.8 > AvatarHeightMidFudge = 0.4 > AvatarHeightHighFudge = 0