[Opensim-users] Inventory Broken Links
Drover, Matt
mattdrover at mun.ca
Tue Jan 6 18:17:37 UTC 2015
Is there a way I can “ruth” everyone ? Meaning add a specific shape to
every user.
-Matt
On 2015-01-06, 2:39 PM, "Mike Chase" <mike.chase at alternatemetaverse.com>
wrote:
>They need to be wearing at least the basic skin, hair, eyes, shape for
>things to work. Most likely the Current Outfits folder is empty and so
>they don't have these basic elements.
>
>Mike
>
>On 1/6/15 12:52 PM, Drover, Matt wrote:
>> I¹m back at this now that the holidays are over, here is what happened
>> last month. I exported all my users to iars and islands to oars.
>>Created a
>> new world and imported them all. The users¹ current outfit got messed up
>> and now they cannot wear anything because of the error.²Cannot wear
>> blahblah until shape is downloaded." Which it never does.
>>
>> I think my issue here is that I copied over the avatars table from the
>>old
>> grid.
>>
>> Any suggestions?
>>
>> -Matt
>>
>> On 2014-12-17, 4:26 PM, "Ai Austin" <ai.ai.austin at gmail.com> wrote:
>>
>>>> On Wed, Dec 17, 2014 at 10:30 AM, Drover, Matt <mattdrover at mun.ca
>>>> <mailto:mattdrover at mun.ca>> wrote:
>>>>> To repair some database issues, I exported all my
>>>> islands/users to oars/iars and imported them in a new grid.
>>>>> Everything worked great, except my current outfit is not
>>>> rezing and in my inventory next to each item it says
>>>>> (broken link). I?ve checked and all the assets/textures are
>>>> in the database, so I know they came over. What exactly
>>>>> does broken link mean? And how can I fix it?
>>>
>>> Matt, there is a way to manually repair the broken symbolic links
>>> using the Firestorm viewer latest release 4.6.9 by right clicking on
>>> any broken link and selecting "Replace Links"... but as you can
>>> understand its a very laborious process and only suited for
>>> identifying the actual assets that are still in their correct
>>> place. For those with many outfits or symbolic links. its much
>>> better just to start from scratch and make new outfits.
>>>
>>> I move all the broken "My Outfits" sub-folders into a new folder
>>> "Broken Outfits" and use those as a guide to what I need in the
>>> outfits, but the start from scratch.
>>>
>>> Remember "Current Outfit" is broken as well, which is why every
>>> avatar on the rebuilt grid will initially show as a cloud. So every
>>> avatar does need to select and wear a new outfit. I provide a "Ruth"
>>> new outfit or they can select whatever initial avatar they had for
>>> that purpose for every avatar.
>>>
>>> I have not tried your idea of doing data base changes to make this
>>> smoother for users. I just tell them on login to the rebuilt grid
>>> to re-wear their basic body items and suitable clothing items and
>>> then they will rez and not be a cloud. Then they should save that
>>> outfit again.
>>>
>>>
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