[Opensim-users] Dynamic textures and their OSSL functions

Chris mewtwo0641 at gmail.com
Mon Feb 23 05:28:00 UTC 2015


Hello all, a couple of quick questions about dynamic textures and the 
OSSL functions that use them.

Do dynamic textures persist as assets in the database or are they 
flushed when not in use anymore?

On http://opensimulator.org/wiki/Category:OSSL_Functions in the 'Prim 
Drawings' section of the list; Do these functions create dynamic 
textures in order to function, and if so, does the above question also 
apply?

I'm planning on writing a billboard / whiteboard sort of script which 
will have a high tendency of being updated frequently and I am a tad 
concerned about ever growing assets with this sort of usage :)

Thank you!

-- 
OpenSim: 10 Region Standalone on 0.7.6 Dev
Physics: Open Dynamics Engine
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