[Opensim-users] that ol' phantoms on megaregions issue
Justin Clark-Casey
jjustincc at googlemail.com
Thu Feb 19 21:49:22 UTC 2015
For information, I just added some explicit notes to the CombineContiguousRegions setting in OpenSim.ini.example saying
that it should be false for varregions.
On 19/02/15 06:10, Ian Sheldrick wrote:
> Thanks, Dahlia... that does make sense, more or less... although in the way that when you first launch a varregion it
> allows building in the root 256^2 but not anywhere else, it's still in some way treating the different 256^2 areas as
> separate... but it's great to fly over my 1024^2 without a bump every 256 metres :P
>
> On 19 February 2015 at 13:07, Dahlia Trimble <dahliatrimble at gmail.com <mailto:dahliatrimble at gmail.com>> wrote:
>
> No, a varregion is a single region of variable size. A megaregion is a single region that tries to mimic several
> traditionally sized regions. Varregions require varregion-capable viewers where megaregions should work with any viewer.
>
> On Wed, Feb 18, 2015 at 9:01 PM, Ian Sheldrick <ishel at cygnus.uwa.edu.au <mailto:ishel at cygnus.uwa.edu.au>> wrote:
>
> I just started working with varregions and was a bit surprised about the CombineContiguousRegions=false
> setting. I know it works, but I don't quite understand the logic because surely in a varregion what you have is
> precisely a "combination of contiguous regions".
>
>
> On 19 February 2015 at 10:48, CiderJack <opensim.users at katijackstudio.com
> <mailto:opensim.users at katijackstudio.com>> wrote:
>
> As a matter of fact, after reading that megaregions have basically been deprecated I did change to
> varregion. However I didn't try it with an existing megaregion, I started completely fresh. It works just
> fine now, though so far it only seems to work in my local vanilla OpenSim install.
>
> Now I'm running into issues when uploading to Kitely. I've opened a thread on Kitely forums if anyone is
> curious:
> http://www.kitely.com/forums/__viewtopic.php?f=8&t=2520 <http://www.kitely.com/forums/viewtopic.php?f=8&t=2520>
>
> One further related question however:
> I am assuming that 'CombineContiguousRegions' needs to be set to 'false' or disabled when using varregion.
> Is this the case? When testing this, setting to 'true' seems to cause problems for building outside the root
> 256^2. Just asking for clarity, at this point I don't know what to expect anymore! :)
>
> Thanks,
>
> ~!CJ
>
>
>
> On 2015-02-19 14:33, Justin Clark-Casey wrote:
>
> Have you tried switching to a varregion? I want to say that you can
> do this with an existing megaregion config and it will work (don't
> quote me). I do suggest doing this if at all possible.
>
> I know there are load oar parameters [1] specifically for loading
> 256x256 regions into a larger varregion. I don't know how well they
> would work for megaregions.
>
> If you're doing something with Kitely then you would have to ask them
> directly as I hear they have proprietary megaregion code.
>
> [1] http://opensimulator.org/wiki/__Load_Oar <http://opensimulator.org/wiki/Load_Oar>
>
> On 16/02/15 23:06, opensim.users at katijackstudio.__com <mailto:opensim.users at katijackstudio.com> wrote:
>
> Thanks for the help, Chris.
>
> I tried rezzing & editing on the regions with ephemeral objects, and rezzed objects behave as
> expected, that is, as normal.
>
> I have tried saving & reloading the megaregion oar in question, with no success. What I mean is, the
> whole megaregion
> saved/loaded as a single oar, but it didn't fix the problem. Also tried it with 'fix-phantom' &
> backup both before and
> after, and even rebooted the server which didn't do the trick either.
>
> This would suggest (as you noted) that 256^2 regions cannot be loaded individually into a megaregion
> and still function,
> although I think in some of my reading about this issue I had seen where people were doing just that
> and having it work
> for them (I could be mistaken about this).
>
> Can individual regions be saved from a megaregion as individual oar files? Guess I need to test
> that, because at this
> point the only solution I can think is to completely rebuild those three non-root-sims. :|
>
> ~!CJ
>
>
> On 2015-02-16 19:55, Chris wrote:
>
> I'm unsure of how an OAR would react if it was saved from originally a
> 256x256 region and then loaded to a megaregion but can you rez
> anything from inventory and it be edit-able ? You could also try
> saving an OAR of the mega region with the stuff on it, then reload
> from that OAR, it may or may not help. Beyond that I am unsure :)
>
> On 2/16/2015 12:43 AM, opensim.users at katijackstudio.__com
> <mailto:opensim.users at katijackstudio.com> wrote:
>
> ...and to answer the second part of your question, after disabling megaregions, the
> ephemeral objects are once again
> corporeal -- that is, the data loads in the build window, and they are no longer phantom...
>
> On 2015-02-16 19:24, opensim.users at katijackstudio.__com
> <mailto:opensim.users at katijackstudio.com> wrote:
>
> Actually yes, I did enable megaregions with everything in place BUT
> after enabling, I then re-loaded each 256^2 region from individual oar
> files, used 'fix-phantoms' and 'backup' in the console, and then saved
> the whole megaregion oar. At this point the objects on the
> non-root-sim are phantom/ephemeral.
>
> I then loaded other misc. oar files into all four regions of the
> megaregion, and then loaded the megaregion oar again just to make sure
> the oar file worked. Everything 'looks' like it's there, but only the
> objects on the root sim really are there.
>
> Since the phantom/ephemeral issue is persisting at this point, I then
> do another 'fix-phantoms' and 'backup', waited a few minutes then
> rebooted the server. No change, problem persists.
>
> ~!CJ
>
>
> On 2015-02-16 18:55, Chris wrote:
>
> Did you enable megaregions while you had content on it? As far as I
> know this has a tendency to break your content if you enable it with
> stuff rezzed out on your regions. What happens if you disable
> megaregions?
>
> On 2/15/2015 11:39 PM, opensim.users at katijackstudio.__com
> <mailto:opensim.users at katijackstudio.com> wrote:
>
> Been having a problem with objects not on my root sim pretty much no longer
> existing. Sometimes they look like
> they're there, but when selected there is no data in the build window, and the
> avatar can pass right through them
> like they're phantom. When loading the oar to Kitely, the objects don't even
> appear to be there, they're just gone.
>
> I should start by saying that I've been reading through the Kitely forum,
> reading through the OS wiki page for
> megaregions, followed references to countless blog entries & other forums, and
> they're all saying the same thing
> -- use 'fix-phantoms', and then typing 'backup'.
>
> I can save & load megaregions locally & the non-root-sim objects will load up
> (visually) but in substance there is
> nothing there. But again, when I load one of these 'working' megaregions to
> Kitely, the objects don't even load
> visually.
>
> All I can find is telling me to use 'fix-phantoms' and 'backup' and that should
> solve the problem. Unfortunately I
> am not finding this to be the case. Is there something I'm doing wrong?
>
> I'm using OS 0.8.0.3.
>
> ~!CiderJack
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--
Justin Clark-Casey (justincc)
OSVW Consulting
http://justincc.org
http://twitter.com/justincc
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