[Opensim-users] that ol' phantoms on megaregions issue
CiderJack
opensim.users at katijackstudio.com
Thu Feb 19 02:48:51 UTC 2015
As a matter of fact, after reading that megaregions have basically been
deprecated I did change to varregion. However I didn't try it with an
existing megaregion, I started completely fresh. It works just fine now,
though so far it only seems to work in my local vanilla OpenSim install.
Now I'm running into issues when uploading to Kitely. I've opened a
thread on Kitely forums if anyone is curious:
http://www.kitely.com/forums/viewtopic.php?f=8&t=2520
One further related question however:
I am assuming that 'CombineContiguousRegions' needs to be set to 'false'
or disabled when using varregion. Is this the case? When testing this,
setting to 'true' seems to cause problems for building outside the root
256^2. Just asking for clarity, at this point I don't know what to
expect anymore! :)
Thanks,
~!CJ
On 2015-02-19 14:33, Justin Clark-Casey wrote:
> Have you tried switching to a varregion? I want to say that you can
> do this with an existing megaregion config and it will work (don't
> quote me). I do suggest doing this if at all possible.
>
> I know there are load oar parameters [1] specifically for loading
> 256x256 regions into a larger varregion. I don't know how well they
> would work for megaregions.
>
> If you're doing something with Kitely then you would have to ask them
> directly as I hear they have proprietary megaregion code.
>
> [1] http://opensimulator.org/wiki/Load_Oar
>
> On 16/02/15 23:06, opensim.users at katijackstudio.com wrote:
>> Thanks for the help, Chris.
>>
>> I tried rezzing & editing on the regions with ephemeral objects, and
>> rezzed objects behave as expected, that is, as normal.
>>
>> I have tried saving & reloading the megaregion oar in question, with
>> no success. What I mean is, the whole megaregion
>> saved/loaded as a single oar, but it didn't fix the problem. Also
>> tried it with 'fix-phantom' & backup both before and
>> after, and even rebooted the server which didn't do the trick either.
>>
>> This would suggest (as you noted) that 256^2 regions cannot be loaded
>> individually into a megaregion and still function,
>> although I think in some of my reading about this issue I had seen
>> where people were doing just that and having it work
>> for them (I could be mistaken about this).
>>
>> Can individual regions be saved from a megaregion as individual oar
>> files? Guess I need to test that, because at this
>> point the only solution I can think is to completely rebuild those
>> three non-root-sims. :|
>>
>> ~!CJ
>>
>>
>> On 2015-02-16 19:55, Chris wrote:
>>> I'm unsure of how an OAR would react if it was saved from originally
>>> a
>>> 256x256 region and then loaded to a megaregion but can you rez
>>> anything from inventory and it be edit-able ? You could also try
>>> saving an OAR of the mega region with the stuff on it, then reload
>>> from that OAR, it may or may not help. Beyond that I am unsure :)
>>>
>>> On 2/16/2015 12:43 AM, opensim.users at katijackstudio.com wrote:
>>>> ...and to answer the second part of your question, after disabling
>>>> megaregions, the ephemeral objects are once again
>>>> corporeal -- that is, the data loads in the build window, and they
>>>> are no longer phantom...
>>>>
>>>> On 2015-02-16 19:24, opensim.users at katijackstudio.com wrote:
>>>>> Actually yes, I did enable megaregions with everything in place BUT
>>>>> after enabling, I then re-loaded each 256^2 region from individual
>>>>> oar
>>>>> files, used 'fix-phantoms' and 'backup' in the console, and then
>>>>> saved
>>>>> the whole megaregion oar. At this point the objects on the
>>>>> non-root-sim are phantom/ephemeral.
>>>>>
>>>>> I then loaded other misc. oar files into all four regions of the
>>>>> megaregion, and then loaded the megaregion oar again just to make
>>>>> sure
>>>>> the oar file worked. Everything 'looks' like it's there, but only
>>>>> the
>>>>> objects on the root sim really are there.
>>>>>
>>>>> Since the phantom/ephemeral issue is persisting at this point, I
>>>>> then
>>>>> do another 'fix-phantoms' and 'backup', waited a few minutes then
>>>>> rebooted the server. No change, problem persists.
>>>>>
>>>>> ~!CJ
>>>>>
>>>>>
>>>>> On 2015-02-16 18:55, Chris wrote:
>>>>>> Did you enable megaregions while you had content on it? As far as
>>>>>> I
>>>>>> know this has a tendency to break your content if you enable it
>>>>>> with
>>>>>> stuff rezzed out on your regions. What happens if you disable
>>>>>> megaregions?
>>>>>>
>>>>>> On 2/15/2015 11:39 PM, opensim.users at katijackstudio.com wrote:
>>>>>>> Been having a problem with objects not on my root sim pretty much
>>>>>>> no longer existing. Sometimes they look like
>>>>>>> they're there, but when selected there is no data in the build
>>>>>>> window, and the avatar can pass right through them
>>>>>>> like they're phantom. When loading the oar to Kitely, the objects
>>>>>>> don't even appear to be there, they're just gone.
>>>>>>>
>>>>>>> I should start by saying that I've been reading through the
>>>>>>> Kitely forum, reading through the OS wiki page for
>>>>>>> megaregions, followed references to countless blog entries &
>>>>>>> other forums, and they're all saying the same thing
>>>>>>> -- use 'fix-phantoms', and then typing 'backup'.
>>>>>>>
>>>>>>> I can save & load megaregions locally & the non-root-sim objects
>>>>>>> will load up (visually) but in substance there is
>>>>>>> nothing there. But again, when I load one of these 'working'
>>>>>>> megaregions to Kitely, the objects don't even load
>>>>>>> visually.
>>>>>>>
>>>>>>> All I can find is telling me to use 'fix-phantoms' and 'backup'
>>>>>>> and that should solve the problem. Unfortunately I
>>>>>>> am not finding this to be the case. Is there something I'm doing
>>>>>>> wrong?
>>>>>>>
>>>>>>> I'm using OS 0.8.0.3.
>>>>>>>
>>>>>>> ~!CiderJack
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>>>>>
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